Composer Spotlight: Jeremy Soule (Elder Scrolls, Dungeon Siege, Guild Wars)

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Monday, July 11, 2011
EDITOR'S NOTEfrom James DeRosa

I love learning more about the composers who score our favorite video games. In my opinion, they don't get nearly enough credit.

One of the most talented and prolific composers in the gaming industry right now is Jeremy Soule, whose most notable work is probably the soundtrack to The Elder Scrolls 4: Oblivion. Soule has created quite a few fantastic soundtracks, many of which are for fantasy games, such as Oblivion, Guild Wars, and Dungeon Siege.

jeremy soule 1

Soule's first ever video game score was for Squaresoft's Secret of Evermore. He eventually left Square and joined ex-LucasArts employee Ron Gilbert at his new company Humongous Entertainment, where he composed many soundtracks to kids games such as Putt-Putt, Freddi Fish, and the Spy Fox series.

 

While working at Humongous, Soule met Chris Taylor, who was working on the celebrated real-time strategy title Total Annihilation at the time. Soule signed on to do the soundtrack and won his first award, "Best Music" of 1997 from Gamespot.

From here, he started to transition into the fantasy realm, getting nominated for several awards for works like Harry Potter and the Sorcerer's Stone and The Elder Scrolls 3: Morrowind. His score for 2000's Icewind Dale won awards from both IGN and Gamespot.

In 2000, Soule and his brother Julian founded Soule Media, a music production company that's now called Artistry Entertainment. Since then, Soule, occasionally with his brother's help, has crafted many more fantastic soundtracks, such as the scores for the entire Guild Wars series, Star Wars: Knights of the Old Republic, and Supreme Commander (another Chris Taylor RTS).

While his composing style is very cinematic, he uses a unique approach because he rarely uses a live orchestra. In an IGN interview in 2007, he explained how he uses only computers to create his soundtracks:

The score is 100% electronic but is very real sounding as each instrument is performed much like an acoustic instrument. Our "orchestra" is comprised of upwards of 30 64-bit Win XP pro workstations and Apple Intel boxes. All of these computers work together to render out the various elements you hear in the score. I would say that as far as MIDI specifications go, we are running one of the most advanced systems in the world as we are near the end of what the protocol was designed to do. It takes hours and hours to record a minute of music as I composite elements to create complex layers of sound to represent an orchestra.

Soule has composed soundtracks to over 60 games and several films. Here are the highlights:

  • Secret of Evermore
  • Total Annihilation
  • Icewind Dale
  • Giants: Citizen Kabuto
  • Harry Potter and the Sorcerer's Stone
  • Dungeon Siege
  • The Elder Scrolls 3: Morrowind
  • Neverwinter Nights
  • Star Wars: Knights of the Old Republic
  • Guild Wars: Eye of the North
  • The Elder Scrolls 4: Oblivion
 
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Comments (11)
Dscn0568_-_copy
July 10, 2011

The videos should be working fine now. Let me know if there're any other problems. On the actual article, it's fun to listen to the same composer through multiple eras of gaming. For some reason I never think of that 16-bit era composers still work in the business today. 

Default_picture
July 10, 2011

Thanks a lot!

Mikeminotti-biopic
July 11, 2011

My brother made a CD filled with Jeremy Soule's work that we used to listen to constantly. I always instantly think of him when I hear the term "video game composer."

Shoe_headshot_-_square
July 11, 2011

I'm sorry, but I can't get over that first picture....

Jamespic4
July 11, 2011

I got to agree, Shoe. That pic is a little corny. I think the only music you can compose barefoot on a cliff is New Age music.

Mindjack
July 11, 2011

That’s how I write all my articles.

Me_and_luke
July 11, 2011

Great article, and great idea, Trevor.  Video game composers deserve more spotlight.  Also, Jeremy Soule is one of my heroes; the Oblivion soundtrack is one of the finest scores to any piece of media ever.

Sexy_beast
July 11, 2011

Fucking awesome article, Trevor!

In my opinion, Soule's work on Total Annihilation remains some of his best material, and has yet to be matched by another game. I remember playing it when I was around 11, and my mom asking from the other room, "What are you doing in there?" When I told her I was playing a game, she returned with, "That's a game I'm hearing?"

This one always gave me chills:

http:// data-scayt_word="www.youtube.com" data-scaytid="55">www.youtube.com/watch?v=cGdfarT244Y&feature=related

Now, listen to that and tell me it doesn't make you want to conquer life.

Sexy_beast
July 11, 2011

Nevermind the link. The song is "Warpath" from Total Annihilation. Freaking epic.

Default_picture
July 11, 2011

My personal favorite is his Guild Wars stuff.

Mindjack
July 11, 2011

You had me at Putt-Putt.

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