This console generation has seen a divergence in style for each platform’s exclusive titles. All three home systems have carved out a segment of the market and audience of their own by virtue of this. To revisit elements of my last post, each system’s niche could be best compared to movie genres.

Admit it, you want to see the Mario Pixar movie.
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I suspect more Colony Marines would have made it off LV-426 if Mater Chief had been there.
Every system has games that could be described as blockbusters, but the dominance of the 360 in this field is unmatched. The Halos and Gears of War (GoW) are comparable to Aliens, Starship Troopers or if you want something more contemporary (philistines) Transformers. These are games and movies that I can enjoy regularly. Not a year goes by that I don’t revisit some of these games and movies but they are not titles that I feel a deep attachment to. They are fun, mindless and throw away experiences. Do not misunderstand me; these are among my favorite entertainment experiences. I just mean they do not challenge the audience, and rarely inspire further thought or discussion. They are pure escapism and provide mindless, frenetic fun.

Malkovich, Malkovich, Malkovich - Yeah, I got nothing.
Of course this is painting in very broad strokes, focusing on each system key titles (and the perception of each system). Now with the market being considerably more diluted than in previous generations, with fewer exclusives eventually nearly every game will find its way onto your system of choice (assuming the Wii isn’t your only option). Thinking back to the 16-bit era your choice of system would heavily dictate your library. Now though it is only the first party published (with a few rare third party exceptions) which limit player’s selection. This relative freedom is liberating for gamers, assuming that players pick their system wisely based on their interest in the exclusive titles.














