Crysis 2 Review - Views of a disgruntled fan

Emily_and_alex
Tuesday, April 19, 2011

Crysis 2

Like the majority of Xbox 360 gamers, I was majorly excited for Crysis 2. The trailers made it look awesome, as did the hype created by Cevat Yerli and the guys over at Crytek. I really enjoyed the original on the PC, so to have it coming to a console was like the best news ever! So, did it deliver?

Hell no! I really didn't enjoy the single-player Campaign...I found it slow and annoying. Pretty visuals, cool moves and the ability to go invisible can't save the game from it's boring enemies, miniscule amount of weapons and samey environments. There is one nice idea in there...you customise your weapons and abilities in real-time. No pause menu, no terminal...it just focusses on the weapon and you edit the relevant parts (silencer, laser/reflex sight, etc) or your hand (for abilities). It's a brilliant idea, but completely ruined by how shoddy the rest of the game is.

You replay the same areas of the city, which look pretty much identical...there aren't any breathtaking scenes like the first game, it's just go here, do this, do that...very boring! Still, a lot of games nowadays focus on the multiplayer side of things, so that should be good...right?

Wrong! Unfortunately, the multiplayer is even worse than the single player...and that's saying something! The moment you start playing the game, you're at a disadvantage to anybody who's played it before. You might argue that this happens with any game, due to their previous playing experience, but Crysis takes it to a whole new level (no pun intended).

It tries to mimic CoD's 'perk' system, yet fails dramatically. The reason CoD's system worked well is because each perk was decent in it's own right, depending on how you wanted to use it...no matter what perk/weapon somebody else on the map had, you could just as easily have a perk to counteract it. Sure, people with a more XP would have access to better weapons, but again, it wasn't unfair...in the Hardcore playlist, for instance, it's basically 1-3 hit kill...doesn't technically matter which weapon you're using, it's all just down to preference. In Crysis, however, the perks give you more health...more armour...longer camoflauge...I mean, come on, how is somebody new to the game supposed to compete against people who have more health?!

The point I'm trying to make is this...in other games (like CoD and Reach), you're given the oppertunity to customise your class, your weapons, your abilities...but none of them actually give you a solid advantage over anybody else. It's all to do with what you feel comfortable using, not about what's better! With Crysis, however, it gives you more health and armour as you level up...who isn't going to like that? It's majorly unfair to new players, it's a ridiculous idea and it's the reason why I won't play it. The graphics are stunning, but you can only pump so many polygons into the same generic wall before people get bored!

In short, Crysis 2 had a lot to live up to. It's reputation from the original, the hype brought on by the trailers...it's a lot of pressure! Crytek screwed up though...not only did they fail to deliver on what was promised, but they've actually tarnished the Crysis name. Not a great second outing for them then...

I'll end with a joke, inspired by this review;

What do you get if you cross a seriously dull single-player campaign, a ridiculously unfair multiplayer mode and a horrendous looking box that says Crysis 2 on the cover?

The biggest waste of £40 I've ever seen!

 
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Comments (5)
100media_imag0065
April 19, 2011

Crysis 2 is by far the best shooter to come out in years. While everyone else is focuse on being so linear and so scripted, Crysis 2 gives you large environments that reward exploration and experimentation. While everyone else is so focused on ripping off Call of Duty, Crysis 2 carves its own path, and offer some truly fresh and non-linear gameplay that never got old.

I played the game three times and each time I was able to play it in brand new ways. In a particular area, my first time through I just went in guns blazing. On my second time through I used my cloak and stealth killed enemies. On my third time through I climbed a building, took out a sniper rifle and poured fire down from above.

I loved all 12 hours of it, and truly think it is the best shooter to be released since Half Life 2. It gives you absolutely everything you could want. Gorgeous visuals. Non linear gameplay. Plenty of weapons. Weapon customization. Upgradable powers. Silky smooth aiming and controls. Awesome score. Above average story. Gameplay that rewards critical thinking, and does not simply funnel you down hallways so you can play duck hunt with enemies hidden behind barrels.

And all this is coming from someone who played the first Crysis to completion and thought it was good, but not great. Crysis 2 is exactly the type of game the shooter genre needs more of. Instead of forcing more Call of Duty clones down our throats, we actually got something fresh and exciting.

Emily_and_alex
April 19, 2011

I definitely agree with you as far as Call of Duty rip-offs...way too many games are going down that same linear route, and I do applaud Crytek for attempting something different.

I just felt I had to get this down on paper (for want of a better word), because I've seen so many glowing reviews for this game, yet I really couldn't get on with it. It's not for a lack of trying either, I played the  Campaign to completion, I played the multiplayer for a little while too...I certainly enjoyed the single-player much more! I just couldn't get on with it very well.

100media_imag0065
April 19, 2011

You know what I noticed is that it really depends on your mood. Some of my favorite games of all time, like Mass Effect, are hated by some friends of mine even though Mass Effect is right up their alley. They love shooters, they love western RPG's, and they love stories and branching paths, yet they hated Mass Effect. The only reason I can come up with is that they were just not in the mood for that type of game when the played it.

I have hated games that others praise to no end. Like Red Dead Redemption, which I think is easily the most overrated game ever made and one of the worst games of last year. Who knows, if I was in a different mood during the week or so I played it, my opinion of it may have been drastically differrent.

Emily_and_alex
April 20, 2011
Very good point! I was only really playing it so I could say that I've played and completed it...maybe that was the wrong attitude to go in with? I stand by my verdict, but I wonder if it would have been different had I been in a different state of mind?
100media_imag0065
April 26, 2011

@ Joe.

Well, the Metacritic reveiw score is 86, which is fantastic for a FPS these days.

 

I have yet to meet a single person who hasn't loved it, except for Alex. We may disagree, but I respect his opinion obviously. I just think Crysis 2 is everything I have ever wanted in a shooter. I have been getting SO tired of the super linear super scripted shooters like Call of Duty, Homefront and Killzone 3 flooding the markets. The FPS genre can be so much more than that, and this is exactly what Crytek realised with Crysis 2.

You are free to make your own decisions. They never slap a gun in your hands and say "You HAVE to use this gun in this hallway". Crysis 2 never forces you down one linear path. It leaves all the decision making up to you, and I can't tell you how refreshing that was. When a level would start, and you begin on top of a building, you can look down and see so much. Suddenly your mind starts to form a plan.

"Ok, well about 500 feet to my left is a group of enemies by a truck. I can use my rocket launcher to blow the truck up and take them with it, that shold make a distraction to attract nearby guard and should give me plenty of time to jump down and run into the armory...Oh, wait there is a mech infront of the armory...Ok, I guess once I blow up the truck I can cloak myself and sneak behind the mech, plant some C4 in his back and blow him up.

If all goes to plan, I should be able to destory the truck, distract the guards, blow up the mech, and run into the armory in about 35 seconds." This is how I played the game. And each time I played it (on my 5th time) I was able to find brand new ways to play the game. That particular part that I just described was only one in about 4 dozen that I was able to play differently each time I played the game.

If that sort of critical thinking, exploaration and freedom appeals to you, you should absolutely love Crysis 2. If you prefer the linearity of Cal of Duty, which sacrifices exploration and freedom for scripted events, you may not like Crysis 2.

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