February Bitmob Writing Challenge: Gamers' History

100_0503
Wednesday, February 02, 2011
EDITOR'S NOTEfrom James DeRosa

As a guy who's been into the hobby since the Atari 2600 days, I'm really looking forward to reading the submissions for this month's challenge.

The video-game industry has come a long way, with decades of history behind it. Well-known companies, beloved franchises, and long-standing genres: Each has a fascinating story. With the modern press obsessing over the hottest upcoming releases, it's often useful and interesting to look back to where the industry came from. Readers can't expect writers to break down current news effectively without some sort of background or context. History is an inexorable part of writing, and writers cannot separate game history from what they do.

Which brings us to this month's challenge: Gamers' History. This exercise will see participants doing research into a facet of industry history and reporting back not only the facts, but also the context of those facts and why they matter. Time to bone up!

The Prompt

For this challenge, participants will practice researching a topic and write an article detailing its history. The challenge comes from how you report the information you find. A dry transplant of the facts will not cut it here: You'll need to apply a layer of analysis and context to what you find. What cause-and-effect relationships exist? How did the climate of the time impact these details? How does the chronology of your topic develop to its present state? These are ideas you will have to incorporate into your piece.

 
  1. Pick a game-related topic that has persisted for a reasonably long duration of time and research it. Whether it is a games series, a developer, a genre, or a line of console hardware, pick a subject that has a history you can report on. Make sure it interests you, because you'll need to dig pretty deep!

  2. Write an article detailing the complete history of your topic. Write a piece that covers your topic's chronology from its beginnings to the present day. If your topic's timeline ends before the present era, try to close with a meditation on how it impacted the industry we know today. For some examples, look at my piece on Ultra and LJN or Reggie Carolipio's classic PC gaming column. Since the scope of potential topics can vary wildly, this exercise will limit pieces to under 2000 words. Please make sure that you are able to do a satisfactory in-depth history piece on your topic that will fit this requirement.

  3. Include the tag “Gamers' History” and invite users to ask questions about your topic at the end. Your deadline for posting your pieces is February 26.

  4. Answer any and all questions readers ask in the comments section. You're going to cover the major points of your topic in your piece, but naturally, you're not going to be able to cover every small detail. But since you researched and wrote a piece on your topic, you've positioned yourself as an “expert” on it. Use this new-found knowledge to answer any lingering questions the community has.

  5. Ask questions in the comments section of other challenge pieces. In order to test your fellow challenge participants' knowledge of their topics, ask each participant at least one question about their topic. All questions and answers are due February 28.

I'll collect the finished products into a single post soon after the final deadline. These roundups are usually seen by a lot of people. By participating, you increase your chances of getting your work noticed. And as always, this challenge will hopefully help you improve your writing skills. Now go make some history of your own!

 
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Comments (9)
Assassin_shot_edited_small_cropped
February 01, 2011

I'd love to participate in this one -- I'm a gaming history buff -- but I don't think I'll have time. I can't wait to read them, though.

If anyone's looking for more examples, I've done a few of these for Bitmob over the past year -- they should be easy enough to find via my author feed -- and [url=http://arstechnica.com/gaming/reviews/2011/01/history-of-graphic-adventures.ars]just did a much bigger one[/url] (around 7000 words) for Ars Technica on adventure games.

37893_1338936035999_1309080061_30825631_6290042_n
February 01, 2011

Not to nitpick, but shouldn't it be "Gamers' History" - with the apostrophe after the "s" - being that it refers to all gamers intstead of just a single person?

100_0503
February 02, 2011

*sigh* I guess the reference was too obscure.

http://en.wikipedia.org/wiki/Fighter%27s_History

167586_10100384558299005_12462218_61862628_780210_n
February 02, 2011

I just thought of something last night that would be perfect for this.

Dscn0568_-_copy
February 02, 2011

Good challenge and good reference. Will anyone work on a history of obvious Street Fighter 2 ripoffs?

Mikeshadesbitmob0611
February 03, 2011

You're keeping my dream alive. Great idea! If I had the time and confidence, I would totally participate. Research is one of my most underdeveloped skills.

Maybe you should include some techniques to get people started? That's the only thing I would add. Give them a starting off point before letting them learn on their own.

Cucco-obsessed-link
February 06, 2011

This is a great challenge, this month.  Hopefully I'll have time and be able to research and submit something myself!  Even if not, I can't wait to read the articles writers put up!

Itsame_
February 07, 2011

Excellent, A Challenge!

Before I get ahead of myself though, are wiki's allowed to be credible sources in this article?

I know they are user generated, but it makes the research process much easier.

100_0503
February 10, 2011

A little late, but let me provide some short tips to help people get started:

1.) Don't use Wikipedia as your only source. Because of its open-source nature, it's validity is extremely low. Not that you can't use it as a starting point! You can even use the "external links" section to find additional sources. Whatever you do, make sure you dig deeper. Which brings us to...

2.) Use multiple sources. Just because something is in writing doesn't mean it's true. By checking your sources between each other for accuracy, you will have a more complete history.

3.) Use great sources. Sites like Hardcoregaming101 and Gamasutra will often have relevant articles that are exhaustive or will supplement specific details in your history. Also, if you can find print sources like books, chances are they'll be a lot more credible than some random thing you found on the Internet.

4.) Get it from the horse's mouth. Where there's games, there's the people who made them. If you can find pieces where the people themselves are setting the record straight, then all the better for the credibility of your piece.

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