Gaming in a Man's World: Study Quantifies Gender Relations in Halo 3

Meghan_ventura_bitmob
Wednesday, June 09, 2010

Editor's note: We already knew that antagonistic jerks populate Microsoft's online service for the Xbox 360, but Meghan highlights new research about the specific vitriol that such ignoramuses direct at female gamers. While I'm not particularly surprised, such findings cause me to shake my head in shame. How can we maintain a space welcoming of everyone who picks up a controller? -Rob


Halo girl is shocked by this study's findings.The study's findings have obviously shocked Halo Girl. Picture via Joystiq.

In the oftentimes un-policed, trash-talking culture of the online gaming world, insults seem to make up the digital air our avatars breathe. Most players know full-well that when they log onto a game with headset functionality and random strangers on the other end of the Internet connection, they will face an earful of verbal abuse. For female gamers, this experience can be even more abrasive.

According to a study by Jeff Kuznekoff and Lindsey Rose, doctoral students in Ohio University’s School of Communication Studies, female players received three times as many negative comments as males did during online-multiplayer Halo 3 matches.

 

“I thought there was something there. I wanted to see if there was something I could provide empirical evidence for,” Kuznekoff said. In the past, he researched obscenities in Halo 2. He said Halo 3 seemed like a natural extension of his previous projects. “It was noticing the gender aspects of it, like women getting yelled at, so that’s what really piqued my interest. There were really interesting things happening in this game that the communications discipline could help to explain and help us understand."

Halo 3For the study, Kuznekoff and Rose recorded their voices saying neutral, non-threatening phrases -- such as “good game” and “hi, everyone” -- to play back during an online match and measure how gamers react to male or female voices. They used gender-neutral gamertags and the same blue Master Chief.

Coders analyzed comments for either directly negative statements, directly positive remarks (“nice job” or “thanks for the help”), or queries (questions to the gamer). The study also included a control variable where no voice spoke or interacted with online gamers. Over the course of nine to 10 months, their team played, recorded, and analyzed 245 matches (that’s over 20 hours of video and close to 700 gigabytes of data).

“There’s been a lot of research done on how females appear in the actual game, but there’s been very little that actually looks at what a female gamer brings in,” said Rose, whose research primarily focuses on gender. “We haven’t found anything else that looks at that dimension.”

The fact that female gamers aren’t particularly welcome in Halo 3’s online arena isn’t exactly shocking (and even less so for hearing in-game profanity and trash talking over headsets). Unfortunately, neither is the fact that a lot of the name calling was more than just saying girls have cooties.

Halo 3 ain't no He Man Woman Haters Club

“It was really a space where women were not welcome,” said Rose. “I would say ‘good luck, everyone,’ and they’d say ‘shut up, you whore.’ Things like that. They were pretty explicit.”

The female-recorded voice also received more queries than the male voice or control condition. “We recorded not just derogatory comments but queries, and women were asked questions three times as often as males,” Rose said. “And the questions [for women] were: ‘Are you hot?’ ‘Will you go out with me?’ When guys were asked questions they were content based -- like how to play the game, and very functional questions.”

Kuznekoff and Rose surmises that the reason for the high amount of negative comments is related to the degree of anonymity in online games and the lack of consequences for gamers who use gender- or racial-based slurs. Even for experienced players, navigating through Halo’s in-game reporting menu can take 15-20 seconds, which is a valuable amount of game time, says Jeff. Furthermore, the efficacy of such reporting is unknown. Microsoft mostly bans players for modding systems.

With 1 to 2 million matches played per day, Kuznekoff added, the possibility of policing such a massive playground becomes unfeasible and unrealistic.

Dr. Mia Consalvo, a visiting professor at MIT and associate professor in the School of Media Arts and Studies at Ohio University who researches -- among other topics -- women in games, says rude behavior also depends on the kind of game and context.

Guild WarsFor example: In MMOs, you typically play for a while, join a guild, and maintain a persistent identity that primes gamers to treat their cohorts more like people. Without this persistence of identity, such support centers tend to crumble. Other players still harass women in MMOs, but it’s nowhere near the scope of competitive, one-on-one or team-based games.

“What do you have to go on to insult a person? There’s a name and maybe a voice,” Consalvo said, adding that players expect games like Halo to have a culture of trash-talking. “So, people will usually go for the easiest things. Racist and gender stereotypes are the usual shortcuts.”

While Kuznekoff and Rose's colleagues currently conduct a peer review the study, the pair will present their research at the National Communications Association Conference in San Fransisco later this year. Their study received first prize in the Graduate Category at OU's Research and Creativity Expo and the graduate student Library Award on May 13.

So, Bitmob community, what do you think? When you play Halo on Xbox Live do you use a headset or just mute everyone? Why or why not? How do you treat your fellow gamers?

Discuss!


Full abstract from study and photos of the poster presented at the Ohio University Research and Creativity Expo included on page two.

 
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Comments (13)
Pshades-s
May 27, 2010

Do you have a link to the study? More data? I'm very curious to know more about it.

37893_1338936035999_1309080061_30825631_6290042_n
May 28, 2010

Something to consider is the people who would be cordial on Xbox Live - or PSN for that matter - are turned off by the more vulgar people and either mute everyone like you mentioned or stay in party chat with their friends. That only makes the vulgar people more prevalent, which causes the landscape to get worse over time.

Anonymity is the culprit; that's been proved time and time again. Like Dr. Consalvo said, when you have that guild atmosphere (one in which people know each other and rely on each other,) it gets better. Maybe if there was some sort of forced clan participation for these online shooters, that could alleviate the issue (though, of course, it would probably cause a whole host of other problems.)

Also, I find it interesting how much the Internet and online-multiplayer games parallel each other. Bitmob could be viewed as a guild: by providing our real names and having this persistent persona, our community is much nicer to each other than a site that allows anonymous comments.

Meghan_ventura_bitmob
May 28, 2010

Hey guys thanks for the comments!

@Daniel: no link to the study yet. It's currently under-going peer review/publishing, and I guess that stuff takes a while. I can post pictures of the posterboard, and maybe the full abstract after I ask Jeff and Lindsey's permission.

@Chase: Interesting point about the vulgar people becoming more prevalent. Anonymity does seem to be a big issue with this... Another point that Dr. Consalvo mentioned was that the anonymity issue is everywhere  the Internet, i.e. even on the New York Time's comments sections there's a lot of flamers/trolls/jerks, etc. I'm a big fan of Bitmob's choice to use real names.

Shoe_headshot_-_square
May 28, 2010

I hate girls coming in and messing up my Halo game!

Kidding of course. I'm actually quite surprised at this study. I would've assumed girls just got hit on more often. I saw my ex-girlfriend play Halo, and she uses her first name as her gamertag. Immediately, a guy came in and offered to help her learn the game (assuming that she didn't know what she was doing). He didn't offer me such hospitality, and I was in the same session. :)

Bitmob_lost_woods
May 29, 2010

I remember an episode of Game Night on 1UP.com where they were playing Battlefield Heroes that one of the editors said that the people who are good at FPS games tend to be jerks. Since you goal in such games is to hurt other players, and to hurt them more than the other team hurts your's, then trash talking is a natural extention of that. I believe that it's not so much that girls can't play these games (like Halo), but nice girls who would object to raping a dead player (corpse humping) as part of a victory dance can't play.

 

For the most part, nice people shouldn't play with jerks, whether male or female. In my experience with BF Heros, you see corpse humping, the robot dance, a silly wave, and other emotes bought through the the game. The only post kill emote players complain about is when I salute my dead opponent. That's right, they are complaining about my gesture of good sportsmanship. I suposse they would feel better about being shot in the face is a gentle humping. Some how, THAT"S normal. 

Demian_-_bitmobbio
June 02, 2010

Hey Meghan - did you gather all of these quotes yourself? Are some of them from the abstract? Sounds like you know the people who did the study? I'm just trying to figure out what we can do to fact check this and corroborate everything. Any idea if the study will be published or appear online any time soon? (We'd be happy to post it on Bitmob, actually....)

Robsavillo
June 03, 2010

I'm not surprised by these results, and I'm really interested to read the study once it's published. I hope you'll update us!

I definitely agree that anonymity plays a role, but I'm also inclined to think that institutionalized sexism is a significant factor as well. I'm curious if the researchers tracked post-kill actions -- i.e., how winners treated their eliminated opponents beyond verbal communication. I know Halo players enjoy "tea bagging," which carries an obvious feminization of the loser.

Does the study address any Feminist thinking on this subject?

Jason_wilson
June 03, 2010

I thought everyone received nothing but negative comments and slurs on Xbox Live....

Meghan_ventura_bitmob
June 03, 2010

@Demian: I gathered all these quotes myself. None of them are from the abstract/study. I didn't know Jeff or Lindsey before I saw their study and spoke with them about it. I have their permission to upload the abstract and photos of the poster they presented at the Research and Creativity ExpoI mentioned in the article, and will post those shortly. I asked about when the full study would be out and there's no exact deadline for it, but Jeff guessed it could be between 4-6 months. He sent me an email that said: "[The study] is being presented at conference and did undergo peer review for that; however, conference peer review (which is also blind review) is not nearly as rigorous as journal reviewing. I don't know if the paper we sent to the conference will be available on some of the databases the [OU] library subscribes to, but if it is I will let you know and send the URL."

So it sounds like we could have quite a wait for the full study. I will let you know when I find out it's available. Did my answer help?

@Rob: Sorry, I have no idea ^^ We'll have to wait for the full study. Lindsey's research focuses on gender studies, so it's possible.

Default_picture
June 09, 2010

Last night I turned off 'mute all' for the first time in more than a year. I was playing MW2. I had a few quiet matches where nobody talked and then ended up with a group where two older guys were berating a pre-pubescent kid for using a rifle-mounted grenade launcher (Yeah, I know that's not what they're typically called. It's an experiment in resisting colloquialisms.). They were being pretty viscous and didn't let up for the three games I played with them. I felt bad for the kid but my compassion was diluted by all the full-throated 'faggots' he was firing back with. Not sure how long it will be before I 'mute all' again. 

Default_picture
June 09, 2010

Young men are extremely competitive. They will try to demoralize you in a competitive environment. So, I wouldn't say that the insults are meant to hurt anyone, but they are meant to throw you off your game. A common question that wives ask their husbands when they are playing a game together is, "Why are you trying to win?". The answer is because he is a man. That's what men do.

Default_picture
June 09, 2010

I've stayed away from alot of multiplayer gaming for pretty much the same reasons alot of female gamers do.  Being insulted by children and generally mistreated just isn't fun and I imagine its ten times worse when your being called things like a whore :p

Thank god for co-op games like Left4Dead, best thing to happen to online gaming ever in my opinion.  Forcing team work encourages nicer behavior and less trash talk "my digital penis is bigger than yours" mentality in the younger male gamers.

Default_picture
July 20, 2010

Dood. I am a Halo 3 fanatic and I am a girl. The reason girls get picked on is because they are going into a violent competitive game which they are most often terrible at. I slay Halo 3 and guys don't f*** around with me ahah. They challenge me to those 1v1 matchs and lose. Guys hate that. But once a girl can win respect they arn't picked on. And in this study, saying "good game" or "good luck"  I feel was a bad choice. NO BODY says that. The only time someone says good luck is when they are trying to be a huge jerk and its said with the strongest amount of sarcasm possible. And The only time that someone says good game is if you have a really close brutal match. You sound like a total noob if you say good luck sincerely or good game. 

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