
Campers: We all hate them.
And I don't mean your granola-crunching, shower-eschewing outdoors types. I'm talking about those virtual campers who exploit multiplayer maps with a sniper rifle to make sure the ground stays slick with the remains of your splattered noggin.
You know the type. They're the people who suck the joy right out of competitive shooters. The guy who picks Recon every time in Bad Company 2, makes himself comfortable on some obscure ledge, and aims his sight at the nearest M-COM station. The guy in the ghillie suit in Modern Warfare 2 packing Cold Blooded and Ninja who drops an insertion point in some glitched-out location you didn't even know you could reach and pops you between the eyes the very moment you're about to get the legitimate drop on a dude. The guy who diagramed out the spawn points in Halo 2 and exploded your head before you could figure out which way was up, then did it again and again and again until you quit the game in frustration.
Yeah, I hate campers.
So when checking out the multiplayer component of Activision's "don't call it a remake" GoldenEye 007 at an event last week, I was happy to find a sensible and totally awesome anti-camping modifier called Move Your Feet nestled between the classic mods (golden gun, paintball mode) and the zany ones ("everyone's a midget"). Turned on, players will explode if they don't move for three seconds. It worked beautifully in practice, morphing the map into a hectic affair that zeroed out any chance of a foe settling in to camp.
For more GoldenEye, due out November 2 for the Wii, check out this just-released multiplayer trailer:














