
"Don't point that gun at him, He's an unpaid intern."
- Steve Zissou
Hey Guys!
Over the weekend I went to the USC Career Fair to talk with recruiters from SCEA and Blizzard Entertainment. I would like to share with all of Bitmob the helpful tips I received!
Unfortunately I didn’t bring a tape recorder nor did ask for permission to write this blog. I am not going to tell you which recruiters said what but I will write down my questions and the best answers that I received.
Q:
Applying for a QA or Design internship position, what are the best ways to make your resume and application stand out form the crowd?
A: Some sort of portfolio should be submitted with your resume and that is the best way to get attention. I was told that Modding is a big plus. Use a robust type of game engine or campaign editor to make a mod project that embodies your game idea.
Q:
What is the best format for a portfolio? (link, email attachment, pdf, hard copy, etc...
A:
Usually recruiters are very busy going through tons and tons of applications so the best thing to do is make your portfolio easily accessible. For example, make a video your work, narrate over it, and then post it somewhere on the internet.
Q:
How badly are my chances of getting hired hurt by not currently being a local applicant?
A:
The general consensus was that your chances of getting hired are equal regardless of local residency.
Alright that’s about it for now. However, I plan to attend a few more job fairs in the near future. If you guys have any questions I will get you some answers!
To answer your question Lance -
There are other internship positions that don’t necessarily involve graphic design or programming. For example; Marketing, Online Community Manager, and PR internships probably wouldn’t require you to have art or coding skills.














