
After watching the Halo Reach multiplayer reveal trailer, I noticed that it seemed like the newer Call of Duty games. Don't get me wrong, it's still has more of the same gameplay mechanics, but the evident changes seen in the trailer really stick out and say "hey, this is an unoriginal new feature but we're putting it in and labeling it as another title so that no one notices that it isn't original at all."
Could have fooled the hardcore players of Halo that do nothing but play Halo, but you won't fool me, Bungie.
Loadouts
Loadouts? Oh, you mean classes. You can sprint now with a custom "loadout"? That's so innovative! Bungie's creative director must be so proud of himself. In the ViDoc it was stated that the developers are doing some things in the game that fans wouldn't expect from the Halo series. Was this what they were talking about? Being able to run faster for a short period of time and getting player classes?
After Halo: ODST and Halo Wars, the whole Halo phenomenon had begun to feel stale and less satisfying. I don't think it will help much to acquire characteristics from other FPS games that were equally if not more successful than Halo was.
Added Realism
From the gameplay trailer, it seemed every time the player fired his/her weapon, the classic closed and set crosshairs that provided pinpoint accuracy we relied upon now move apart after each shot. This screams Call of Duty, with realistic aiming that deteriorates depending on how wildly you're shooting. Did this supersoldier FPS really need that? This is one addition I definitely can't welcome.

Headhunter
This is the only uninspired addition to the next Halo game that I can approve of. From what I could tell from the trailer, scoring a headshot kill will result in skulls flying out of the dead player's head. Not only does that look pretty awesome, but I can infer that it leads to addictive scoring systems, ranks, unlocks, and possibly more.
The Rest
Then the rest of the trailer makes it look amazing. Despite my distaste in new gameplay additions that seem stolen from other games, I'm still really excited for the release of Halo Reach. The footage from the trailer almost completely overshadows its flaws by showing new weapons, slick animations (how about those assassinations?), graphics, jetpacks and highly populated firefights.
















