There Is No Such Thing as an Overrated Game

Photo-1
Tuesday, September 07, 2010
EDITOR'S NOTEfrom Brett Bates

Do you find yourself flippantly writing off games as overrated? Well, Michael has some strong words for you.

Ocarina of Time

Ocarina of Time is the best game ever. No, Halo is the best game ever. Super Mario 64 is the best 3D platformer of all time. Final Fantasy 7 is the greatest RPG ever made.

Wii Sports is overrated. Ocarina of Time is overrated. And what's so great about Halo, anyway? GoldenEye is better. I can't wait for the Wii version -- I just wish it was on a real console. Everyone knows the Wii itself is overrated. Etc., etc.

Now listen: I've got something to say.

No game has been the best game ever, in any category. There is no best RPG, there is no best shooter, and there is no best motion-controlled, sports-themed minigame collection.

Likewise -- and it may be shocking to hear this -- there are no overrated games. There are simply games that garner a lot of attention, people who hyperbolize about those games, and other people who can't for the life of them understand why.

But games that attract enough attention to in turn attract the attention of people who like to criticize games that attract a lot of attention -- well, they attract that attention for a reason.

Some games are given undue focus by the media, like Grand Theft Auto. Some get noticed because they're nearly perfect (Portal) or pieces of crap (Kane and Lynch). Others do it by completely betraying people's expectations, like Dark Void and Alpha Protocol.

There is another reason why some games draw attention, though: They do something new. It's these games that occasion the most hype, homage, and hyperbole, and they're the ones most often written off as "overrated" by those who simply fail to understand their significance.

 

Super Mario 64

Super Mario 64 isn't the best game ever, nor is it the best 3D game, the best platformer, the best 3D platformer, or even the best game starring Mario. But it sure as hell isn't overrated.

It's sometimes hard to remember that at the time of Mario 64's release, the mustachioed one was already insanely popular. He didn't need a series refresh; the side-scrolling platformer thing was working. Mario practically saved U.S. gaming in the '80s, and it took decades for the Western game industry to catch up with the Rising Sun in the East.

For Mario to make the jump (ha) to 3D was unnerving. No one knew what to expect, and plenty of people probably thought it would be the end of the chubby plumber's glory days. And yet the game was revolutionary. The simple fact that players could walk forward, backward, left, or right -- and that it was fun to do so -- meant gaming would never be the same.

Halo

Halo: Combat Evolved is far from the best game ever, nor is Halo 2Halo 3Halo 3: ODST, or Halo: Reach (which I played to death last week -- and yes, it's an excellent game). Why all the hubbub, then?

Think about it. Comparisons with Half-Life or Quake 3 Arena or whatever else was popular on PC at the time are irrelevant; Half-Life fans weren't buying Xboxes. The big black boxes were being purchased by gamers who had only recently been acquainted with the concept of the first-person shooter. GoldenEye started the revolution on consoles before Perfect Dark bested it in every way. Then, a year and a half later, Halo arrived.

The jolt from Perfect Dark to Halo was, for many, many people, an indescribably awesome experience. Halo and the Xbox brought countless innovations to the console shooter: dual analog controls, recharging health, the two-gun limit, a grenade button, vehicular combat, physics, a plot that made sense (more than that: the plot was compelling), ingenious A.I., huge environments, layer upon layer of strategy...the list goes on.

Halo 2 sweetened the pot by adding online matchmaking, oiling the wheels of the Xbox Live experience, which until then had far too closely resembled the online play found on PCs. Halo 3 brought the trilogy to a satisfying conclusion, ODST was a moody spinoff, and Reach perfects the whole formula. People loved Halo because it was different, new, and lovingly crafted.

Final Fantasy 7

If you still don't get it, you're not trying hard enough.

Final Fantasy 7, while rife with imperfections, inconsistencies, and, in general, a whole lot of nonsense, brought JRPGs to the Western hemisphere. Can the value of that gaming triumph really be quantified?

Wii Sports drew in thousands -- perhaps millions -- of people who would have never given gaming a second glance. It may be trite at this point, but your mom and dad, girlfriend, and co-workers playing video games? That's significant. It's a huge deal. The Wii (and Wii Sports, which to many is synonymous with the system itself) has generated more revenue for our thriving hobby than anything, ever. If you're wondering why Nintendo's lineup right now is so incredible, you can start thanking Wii Sports for the very existence of Mario Galaxy 2Kirby's Epic YarnDonkey Kong Country ReturnsMetroid: Other M, yada yada yada.

Yeah, I got over it after a month, too, but can you really call that legacy overrated?

Ocarina of Time ushered adventure gaming into the 3D era, much as Mario 64 did for 3D itself. GoldenEye was the first console shooter that was even worth anything at all, much less a challenging, engaging, diverse experience. And four-player splitscreen multiplayer? Get out of town!

Petty squabbling and nitpicking aside, there are similar things to be said about any game that's ever been called overrated. Games don't warrant that kind of veneration for no reason, and calling classic games overrated comes off as pretty ignorant.

So the next time you feel the urge to drop the O-bomb, try examining a game in the context of what it accomplished, rather than how your jaded gamer's brain sees it now. We'll all be better off.

 
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Comments (25)
5211_100857553261324_100000112393199_12455_5449490_n
September 06, 2010

I tend to blast Halo games (and their fans) in the face, as well as Modern Warfare groupies, simply because as soon as the next game is announced to be in development, they've already invisibly sold at least 4 million copies simply because people are like "I HAVE to get this, because I bought the last one, and if I want to play online I NEED the next game" before they've even laid down the railroad tracks... But on the other hand, same thing could be said about Final Fantasy.  Or Resident Evil.  

 

Now, don't get me wrong.  I dislike Halo for a whole slew of reasons besides "I don't get it", most stemming from the overwrought storyline I've seen regurgitated dozens of times and, in my eyes, done no better in this incarnation... but I have to give credit where credit is due.  Halo single-handedly pretty much saved Microsoft's gaming ass and allowed the 360 to exist.  That's important and noteworthy.

Enzo
September 06, 2010

@Bryan - I agree with everything you've said there. Funnily enough, the only COD I really got into was WAW, which I still play online. It's basically me and half a dozen others (I exaggerate, obv), but it's still fun.

I sometimes feel that the use of 'overrated' is a bit like 'sold out'. It's often used by people who want to come across superior. ('You liked Red Dead? But it's sooooo overrated... I only play games you've probably never heard of...')

Chas_profile
September 06, 2010

If hype for a game is so great that I utterly fail to enjoy it because being told it was the greatest ever filled me with unreasonable expectations, then I'd say that game was overrated.

 

We can appreciate the effect some of these games had on the medium, but that doesn't mean we have to enjoy them when we return years later. GoldenEye multiplayer is near unplayable nowadays without lowering health to resemble that of modern first-person shooters.

 

On the otherhand, FFVII's popularity was so contested for years that it's now underrated. I've come across several forum topics where people attempt the game for the first time and are pleasantly surprised to find it isn't the worst thing ever.

 

The way the majority of the video game community publicly perceives a game can affect the way everyone else perceives it, so I'd say there are plenty of overrated games out there, regardless of what they've done for the medium.

Jason_wilson
September 06, 2010

@Michael I like the concept of "no best 'blank.'" "Best" is so subjective. As far as overrated, I wonder: Do you mean games gamers consider overrated, or games the enthusiast press hype up too much before release?

Profile_pic4
September 06, 2010

Great post.  Whenever I hear (or say) "overrated", I feel like the conversation has saddeningly and already turned into a "your console's stupid, no YOUR console's stupid" argument.  Nobody wins.

 

Instead, if we flip it around to "<insert game> is only significant BECAUSE <insert reason>", I think we're closer to reality.  For example, even if I haven't played a Final Fantasy since the NES days, the series is significant in tapping into a need and creating interest and greater use of RPG elements in games that would otherwise not have them.

 

How different would Fallout 3 look without FF's influences?  Borderlands?  Would Mass Effect even exist?  What about Dragon Age?

5211_100857553261324_100000112393199_12455_5449490_n
September 06, 2010

@Ben: Freaky; WaW's the only CoD game I ever got into.

Photo-1
September 06, 2010

@Chas I would argue that, yes, there are plenty of games that are hyped to death before and after their releases, but there's got to be a reason for that. When a game seems "overrated," you're saying, it's simply because a large, vocal group of people like it, and there's got to be a reason why: often, it's an innovator, and its seeming overrated-ness is the fault of those lazy folks who claim it's the "best game ever," rather than saying "I've never seen a game that does this before." Overrated is such a negative term, and it shouldn't be applied to great, innovative games simply because gamers don't know how to express themselves.

 

@Jason Mostly the former, because I find with the latter, gamers make up their own minds pretty quickly once a game's actually come out. Yes, sometimes the press gives too much attention to games that turn out to be less-than-great, but there are reasons for that, too. We cover the games that A.people want to hear about and B.publishers and PR folks push at us. I'm not saying we're not to blame, but you have to remember, and this is key: most of the gaming enthusiast press do what they do because they're gaming enthusiasts. That's why I do it, at least. Sometimes I get really excited about games that others feel might not deserve all the attention, but I think it's better than the gaming enthusiast press being filled with jaded indifference.

Picture_002
September 06, 2010

I like the spirit of the story, although I think there's a practical level on which the premise on which it doesn't work. As long as there's a practice of rating and judging games things will always be over- and underrated. Like it or not, you can't have the practices we have without that being a reality.

 

As a sports fan, I'm used to the concept, though at least in sports ther'es at least a objective - though far from perfect - means of determining where teams or players rank. The best team still doesn't always win a championship but it's something. Regardless, as long as people are projecting, rating and giving opinions human nature determines we're going to overshoot some things and come back later and temper those thoughts as time passes. It's the nature of the beast. You're not getting rid of it and it's not going away.

That said, we could all stand not to take people's opinions, our own and others, so freakin' seriously.  End of the day what some other fan or writer thinks of a game really doesn't have the power to affect my personal enjoyment of the things I enjoy without my empowering someone to do so. A lot of people could use the maturity and confidence to hold their own opinions without feeling theatened by those of another.

I second Jason's opinion on going overboard with "best'" and "worst" labellings. Past yearly awards, I don't care much for it and my first Bitmob article was a bit of a conflicted examination of the process of giving out awards. With different things I've covered or discussions I get into, I almost ways opting for the language "favorite" as opposed to "best."  For starters, I can't say I know what the truly best of almost anything out there is because I haven't experience everything of something; game, food, movie, etc.  It's very subjective and we miss things all the time in any media.

 

Chas_profile
September 06, 2010

Michael: It's not that a large, vocal group are being loud about liking a game, it's that they're being loud while greatly exaggerating how great a game is without providing any hint of the context required to enjoy it.

Profile
September 07, 2010

I'm very active in the gaming community - both online and off - and I've never once heard those games referred to as overrated. I played the shit out of each and every game you listed while enjoying each second, and I could still go back today and enjoy those games. Not because they hold the luster they once had, but because of my own personal nostalgia. 

I've always played games for what they are: fun. Games have a way of transporting the soul to a different area of imagination. Gamers would do well to remember why they started playing games in the first place: because they're fun. Period. That would take the argument out of the discussion. 

Photo-1
September 07, 2010

@Nathan- Here's the post that inspired me: http://www.kombo.com/features/Top_Ten_Most_Overrated_Games/ (disclaimer: I work for Kombo) :)

5211_100857553261324_100000112393199_12455_5449490_n
September 07, 2010

@Nathan: I hear these games as being overrated all the time, and for the STUPIDEST reasons.

 

Here's a few links:

 

http://www.games.net/article/netten/1/100761/ten-hugely-overrated-games/

http://www.411mania.com/games/columns/63843/The-10th-Hour-11.23.07:-Top-10-Most-Overrated-Games.htm

http://www.nowgamer.com/features/658/top-ten-most-overrated-games

 

The ironic part is most of the time, the tone conveys that the game is "overrated" simply because they didn't appreciate it.  Or, I suspect, didn't have the hardware to play it.  That first link, they will LITERALLY be like "Yes, the graphics, the story, the gameplay were all fantastic.  BUT it's a sequel.  ERRRRT."  Or, in the same page, "Why not X game 2?  Because the sequel was better."

 

Doesn't matter how active you think you are in the gaming community online and off; somewhere, someone is talking shit about the games you love.

Dscn1538
September 07, 2010

Here is the solution for everything: no grades/ratings. There, problem solved, Computer Gaming World solved it years ago and it was so brilliant that it killed the magazine.

Pict0079-web
September 07, 2010

It's funny how some of the so-called video game experts who publish that "overrated" s**t are usually not paying attention to how it was perceived in the past. I remember days when my big brother and I spent hours shooting the hell out of each other in the original "Goldeneye." Now the new "Goldeneye" is coming out and there's definitely going to be people who will say, "The old Goldeneye sucks!"

 

I mean, we have no idea of telling how the future sequels will turn out, because most of the time, we don't even know if there will be a sequel. We probably didn't expect Hideo Kojima to tinker with the impossibly incredible storyline of "Metal Gear Solid" with all the different sequels. We didn't expect the "Final Fantasy" games to change from literary excellence in 6 to a fantastic world tour of visuals in 7. And we didn't expect Mario games to bust out all the blockbuster visuals with Industrial Lights and Magic effects after "Super Mario 64."

 

It's totally dependent on a person's memory of the game at the time, as well as that person's knowledge of the chronology of the sequel line-ups. You know, it's like that line in "Secret of Mana": "Time flows like a river and history repeats itself." And it's up to the individual video game player to truly decide whether that game is worth keeping at that period of time.

 

This is a side note, but some people still don't know that "Secret of Mana" is a sequel to the original "Final Fantasy Adventure." And I'm sure that there's a lot of people wouldn't ever care about all that s**t caused by Dark Lord in the first game. They'll just remember what they thought was best at the time. It's like the "Star Wars" saga. In the end, most of us old-timers liked the original "Star Wars" trilogy more and we didn't care about young Darth Vader, who was whining like a stupid b***h.

Tltwit
September 08, 2010

I like the approach of viewing games more in a timeline of cause and effect than asking "What can this give me now compared to something newer?"

 

In my opinion, a fair amount of the "Overhyped!" cry comes from people who heard about a game so endlessly that it just numbed them and turned them off to it before they ever actually played it. A related case in point: I've never seen "Titanic." I have no desire to see it because I had to listen to everyone around me yammer on endlessly about how awesome it was to the point where I felt I had heard everything I needed to know and none of it sounded that impressive. If I had seen the movie without being exposed to all of the hype, I quite likely might have walked out of it with plenty good to say, but you can't rewind the clock like that. As time goes on, people sensitive to this sort of thing only hear more about a certain game, and that has to have an influence on their perceptions.

5211_100857553261324_100000112393199_12455_5449490_n
September 08, 2010

@Tim:  No.  You need to fix that now.  Near, far, wherever you are, Titanic is the most important movie you will ever see in your lifetime.

[img]http://showbread.files.wordpress.com/2009/12/titanic-winslet-dicaprio_l.jpg[/img]

[i]I'll never let go, Aerith![/i]

Photo-1
September 08, 2010

@Leslie Taking the ratings out of the equation would have little effect on whether we continue to use the term "overrated," as the term is usually used to describe games that are overly hyped. I guess it would put Metacritic out of business, so no one would have those scores to point to in their witch hunts anymore, but personally, I like Metacritic. It's a great portal.

 

@Tim "As time goes on, people sensitive to this sort of thing only hear more about a certain game, and that has to have an influence on their perceptions." Exactly. Movies, games or otherwise are hyped endlessly when they deserve it or when their influence warrants it. There are people who can't remove themselves from that influence and view things subjectively for themselves. Those people are unable to appreciate things that have a lot of buzz around them, but that's not the movie or game's fault, and they shouldn't be branded with a negative term like "overrated" that allows lazy people to automatically write them off.

Dscn1538
September 08, 2010

@Michael Since I was looking up reviews of San Andreas, I remember everyone was bitching about review scores. Personally I think that scores are what fanboys use to back themselves up. I think this would be less of an issue if scores were not part of the consideration. Few people argue if Kane and Lynch 1 was overrated, mostly because it got mediocre scores. But we can argue if a game with similiar mechanics, a worse story, but a greater legacy (MGS 4) is overrated, because it actually got review scores to back fanboys up. Now, whether or not we perceive one game or another to be the best, it is inconsiquential: none of these games are the best because none of them are the original X-Com UFO Defense.

Robsavillo
September 08, 2010

I think you're confusing popularity with quality. You've also willingly neglected the entirety of PC gaming in order to highlight console "innovations."

 

What did Grand Theft Auto 4 innovate, exactly? We can cherry pick examples all day long, but you're mistaken if you think uninspired, derivative games can't be (and haven't been) overhyped. 

 

Games aren't immune to brand recognition and loyalty, either, which are definitely drivers of sales and media coverage.

Photo-1
September 08, 2010

@Rob- Grand Theft Auto IV didn't innovate in any specific area, but GTA 3 did. Every game in that series has built upon that innovation, and yeah, a lot of the series' popularity is thanks to brand recognition and media coverage. For the record, I haven't picked up GTA IV one single time since beating it shortly after its release, but the fact is, it's culturally significant. Besides that, it's a masterfully, lovingly crafted game that advanced the medium through its storytelling and the detail of its open world.

 

I'm not confusing popularity with quality; I'm just saying that popularity doesn't come out of thin air. Popular games get all that attention for a reason, and calling them overrated is a cop out.

Robsavillo
September 08, 2010

Cultural significance has little to do with whether a game is overrated, though. I feel that you're using "overrated" a lot more loosely than most others would, too.

 

Yes, popularity doesn't come out of thing air, but popularity isn't a measure of how a game stacks up within the medium, which is how most people use terms like "overrated." Going back to Grand Theft Auto 4, I disagree with almost everything you have to say -- I'd argue that it's a really flawed game on a number of levels. But it was rated as near perfect across the board!

 

I don't want to branch off into a tangent about GTA 4; my point is that calling out games that receive undeserved prominence as overrated is not a cop out. It's like calling out the famous for being famous. I guess Paris Hilton isn't overrated after all!

Profile
September 08, 2010

@Bryan

@Michael

Thanks for the article links. I agree with a lot of what they said actually, but opinion is not enough to destroy my personal experience of a game or the lasting affect that it had on me and my friends. Are the games truly overrated, or are they just a victim of gross over-exaggeration. I would call some of the listed games my favorite at the time, but I would never call them, "The best of all time." 

Anyways great article.

Photo-1
September 08, 2010

@Nathan- Thanks!

 

Humans have a tendency to hyperbolize, but it's a shame to let that get in the way of experiencing innovative and culturally significant games. Games that are significant are often overhyped, and at the same time, "overhyped" games become inherently significant. Grand Theft Auto IV is the kind of game that may be studied in game history courses in a decade or two. I don't really like it very much, but I'm glad I experienced it.

Channel5
September 08, 2010

I think games that come out every year and change a few things each release are overrated. Sports games aside, I think these yearly FPS's and music games are overrated due to the fact that it's cleary about running the series into the ground for profits. Other than that I agree that there isn't a best anything. Video games evolve too fast to call something the best.

Default_picture
May 15, 2012

@Michaek Rougeaux There exist such a thing as an overrated game. Let me just getting the facts straight as to why they can be overrated with examples:

Example 1: A game that is praised for something it does not offer.

Example 2: A game that is praised as "the best" when you can prove that there is a game that is technically better with the same system limitations.

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