
As a lot of my readers may have noticed over the past few years is that I am a Sony fan, even down to my Sony Wallet, but I haven't always been one. I was a Nintendo guy from the late 80's (1988 to be honest) but with the launch of the Nintendo 64 and the lack of good games to play I decided to invest in a Playstation.
Now don't get me wrong, I was fully aware of what a Playstation was , especially from their Christmas commercials whose jingles still ring in my head ("it's covered in bark, it's such a lark, it's stick- stick-stick") But what made me decide to get a Playstation and not a Saturn? Two games, Resident Evil 2 and Metal Gear Solid.
I was hanging out in my friend Shane's house one afternoon and he showed me the intro to RE2, even the Capcom logo with the beating eye made my jaw hit the floor, the we watched the opening cinema. At the time I felt I was watching a movie on the same level of Toy Story (I shit you not) and that the game was "the most realistic I have ever seen". When we played the few part of running through the street I remember loving that when you got on the bus that one of the zombies was lying on the ground and crawling towards you.
So later that summer whilst I was on holiday in Wales with my family, I picked up a Playstation, it was the latest model with Dual Shock and Ape escape. The other games I picked up with it were Resident Evil 2, Metal Gear Solid, Tekken 3 & Final Fantasy VII.
When I heard a few years later that a Playstation 2 was coming and to quote the now debunked "Arcade" magazine would "taking over the world". So I joined the hyped and jumped on board the whole emotion engine band wagon. I don't feel a need to explain my history with the PS2, here's it in one sentence for those who want to know - Got a PS2 on launch day, still works, bought a load of games for it.

At E3 2003 Nintendo announced their new handheld console the DS, most people just shrugged it off as a s game boy with a gimmick and it would never take off. I still remember seeing an interview with Miyamoto and that he liked to use cue tips to play his DS as they would not scratch the touch screen.
At the same E3 Sony announced their new handheld the PSP, and showed some really impressive tech demos of the system, a lot of people, including myself were blown away by it and I decided that it would be the first console I would import, especially when I read that the system would be region free, except for UMD Movies. So in December of 2004 I got my PSP, nearly a full year before they would see the light of day in Europe.
The reason I decided to import a Japanese one and not a US one was due to the UMD Movie region lock, both Europe and Japan share the same DVD region coding - Region 2. So I figured that when the movies would launch here that they would work perfectly, and they did, all two I bought.
I would in years to come upgrade my PSP whenever a new model was released, from the PSP Slim & Lite to the PSP-3000 and now even the PSP Go. But all these upgrades (except for the PSP Go) have just been small iterations on the hardware and really didn't change the dynamic of the system.
From day one people were crying out for that second thumb stick, better battery life, faster loading times. Most of these have been addressed by Sony, except for the one that people wanted the most.

I know that Sony want to keep the PSP as small as possible so that people will carry it around with them and bring it everywhere, hell they are even doing this with their Vaio Laptops with the P Series. But they need to do more then that, they need to create a gaming handheld and not a jack of all trades and master of none.
- Should Sony a PSP2? Of course.
- Should it have twin analogue sticks? YES!!!!
- Should it have a built in HDD? Would be nice.
- Should it support all previously released UMD's? Do I really need to answer this one?
- Should they create an app store like apple? Hell Yeah!
The PSP has a lot of wasted potential, I know the system has done well in Japan where there is massive WiFi hotspots and digital TV is now the norm. Sony need to look at the project from the ground up, don't just change the system slightly, create a whole new handheld. Even if it means that the system is as big as the original DS in regards to thickness and even if it's an inch or two longer then the current PSP-3000.
They need to see what Apple have done with the IPod touch and IPhone and learn from Apples mistakes. Otherwise they might as well just save money and go and create that Vaio PS2 Notebook I've always wanted, at least that (in my head) would allow you to plug in a PS2 controller.














