Where are the Japanese indie games? Introducing Playism

Dcswirlonly_bigger
Tuesday, August 02, 2011
EDITOR'S NOTEfrom Eduardo Moutinho

I welcome Japan-based services like Playism. If American players appreciate games like Deathsmiles, why wouldn't they embrace an indie series like Touhou Project?

The recent coming-out party for indie games has been mostly aimed at Western audiences, but has anyone wondered about the state of independent titles in Japan? When looking through Xbox Live Marketplace and the PlayStation Store, I've always wondered where to find the Touhou Project or Mekuri Master games. Now, a new gaming platform hopes to bring these releases to the forefront.

A few weeks ago I heard about Playism, a Japanese service that bridges the territorial gap in the ever-evolving indie scene.

 

Playism’s first step is to localize Western-developed indie games like Machinarium and SpaceChem for Japanese players. It will also translate many doujin, or fan-made, games into English for enjoyment on our end.

Independent titles like Every ExtendCave Story, and Recettear: An Item Shop’s Tale made waves beyond Japanese shores, but many others have been cut off from the rest of the world.

Even if Playism succeeds, I’m not sure doujin games will ever find their way to major digital-distribution services. Sony, Microsoft, and Nintendo would have to deliberately court doujin developers and convince them to make their games available on home systems. Unfortunately for console owners, Playism is still pushing Windows as the main platform for Japan’s indie games.

 
Problem? Report this post
BITMOB'S SPONSOR
Adsense-placeholder
Comments (1)
Comic061111
August 05, 2011

Sounds interesting to me, though I'd never heard of it before right now.  Hopefully I'll hear about it again when there's something to partake.

You must log in to post a comment. Please register if you do not have an account yet.