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2guys_1title
by Cameron Pershall, COMMUNITY WRITER
This week, Kusoge Sunday dives into the exploitative world of Russian anime action title X-Blades. Believe it or not, it's even worse than it sounds.
2guys_1title
by Cameron Pershall, COMMUNITY WRITER
This week, Kusoge Sunday travels back in time to 2009 to slog through Xbox 360 shooter Darkest of Days, and avoid obvious puns.
2guys_1title
by Cameron Pershall, COMMUNITY WRITER
TurboGrafx-16 launch title China Warrior featured big sprites and absolutely nothing else of note. Call it Kusoge of Death.
2guys_1title
by Cameron Pershall, COMMUNITY WRITER
Monster Tale is more than just a fun and charming adventure. It also serves as a wonderful swansong for much of what has made the DS great.
2guys_1title
by Cameron Pershall, COMMUNITY WRITER
This week, Kusoge Sunday journeys into the weird world of European Atari 2600 games with the enigmatic Lilly Adventure.
2guys_1title
by Cameron Pershall, COMMUNITY WRITER
This week, Kusoge Sunday looks at a good game that was all but ruined by a terrible localization, proving that presentation matters more than you might think.
2guys_1title
by Cameron Pershall, COMMUNITY WRITER
Does Sachen and Color Dreams' martial arts action game live up to its brilliant title? If it's featured here, probably not.
2guys_1title
by Cameron Pershall, COMMUNITY WRITER
The first entry in a new series on kusoge, gaming's equivalent of the B-movie. This week we look at Data East's 1986 NES oddity Tag Team Wrestling.
2guys_1title
by Cameron Pershall, COMMUNITY WRITER
Does EA's decision to remove the Taliban from Medal of Honor really represent a blow to free speech in video games?
Metroidending
by Cameron Pershall, COMMUNITY WRITER
Metroid: Other M may be an appalling display of sexism. But then again, it may just be the most recent example of bad video-game writing.
Spunderwater
by Cameron Pershall, COMMUNITY WRITER
Treasure's newest effort has some moments of inspiration, but it also demonstrates why shoot 'em ups are best in 2D.
2guys_1title
by Cameron Pershall, COMMUNITY WRITER
A few helpful hints to turn any preview into an exclusive first review.
2guys_1title
by Cameron Pershall, COMMUNITY WRITER
Red Dead Redemption's "Dastardly" Achievement illustrates that we need to start talking more about morality in games.
2guys_1title
by Cameron Pershall, COMMUNITY WRITER
Ever fail to see the appeal of a title despite knowing it was good? Love a game even though you realize it's awful? Share those experiences here!
2guys_1title
by Cameron Pershall, COMMUNITY WRITER
One gamer argues that you don't have to play games before you judge them.
2guys_1title
by Cameron Pershall, COMMUNITY WRITER
It might be hard to be an atheist in a fantasy world, but RPGs would be a lot more interesting with non-believers.
2guys_1title
by Cameron Pershall, COMMUNITY WRITER
People who criticize video games for a living need to accept the responsibility of being called critics.
2guys_1title
by Cameron Pershall, COMMUNITY WRITER
Some bugs are game-breaking flaws, but others can actually contribute to our enjoyment of games. We should learn to appreciate glitches that make games more interesting.
Dp%20emily
by Cameron Pershall, COMMUNITY WRITER
Deadly Premonition may be the most unhinged survival horror game in years, but it also tells one of video games' most believable love stories.
2guys_1title
by Cameron Pershall, COMMUNITY WRITER
Braid designer reveals that, yes, Myst just might be an influence on his next project.
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