KEVIN
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"I agree to an extent. You got it dead-on that the lack of experimentation has kept the sequels from reaching the glory days of CE. I however love the one-flag CTF this time around.
As a whole, all the new abilities involve serious shifts in the balance and are also this experimentation you speak of. Each time I die it often comes down to me thinking I maybe could have done better if I grabbed the shield instead of the sprint or etc."
Sunday, May 16, 2010

It think it would be incredibly difficult though. Mega Man has pretty much semented retro-status with the retro-releases and self-admitingly laughable story, so elegantly creating a modern game would need to overcome many hurdles. Not to mention recent modern rivivals like Bionic Commando would be pretty discouraging for Capcom to take the plunge."