Also, extremely disappointed no one mentioned Sonic the Hedgehog 2 as the best video game soundtrack of all time. Someone should really write an article on its brilliance. Oh wait, I already did a long time ago: http://bitmob.com/articles/concept-album-sonic-the-hedgehog-2"
Street Pass is designed and tailored for the Japanese market, thriving in its high population density, but for most of the U.S., we're just not conducive to the magic of Street Pass.
Chris is right: conventions are where to go if you're looking for passes (something I hope to experience first hand at this year's PAX East,) but for now, we'll just have to take the small victories where we can get them Josh. Cool story. "
Critics will bash it for being more or less an interactve movie (something a game like Heavy Rain avoided with its branching choices,) but sometimes, that's exactly what you want.
But what keeps me from pulling the trigger on Asura is the result of that lack of choice and exploration: shortness and low replayability. With SSX just hitting shelves, and Mass Effect 3 coming in the next week, it's hard to justify an Asura's Wrath purchase when my money could be spent so much more effectively.
That said, Asura will certainly find its way onto my list of games to pick up when they're cheap and I have more time on my hands: a list that includes L.A. Noire, Bulletstorm, and Saint's Row The Third."
I think it's important to re-iterate that Double Fine is a well-respected developer with a small, but loyal fanbase. This campaign isn't feasible for many developers who are either too big for us to sympathize with or too small for us to even notice.
You made a very interesting point when it comes to "investing" in these types of projects, and what the expectations of that could be. It seems to be a matter of both dollar value and perspective. As an average Double Fine fan, I see my $30 contribution as more or less a pre-pre-order (of which you nicely detailed many of the issues that could raise on its own,) but when someone starts to pledge $10,000, $20,000, $50,000+, I have to think that the line between donation and investment start to blur a little.
As much as I trust and love Double Fine, I have to wonder what impact this might have on the industry as a whole."
Anyway, glad you got around to doing this. It's like you're really on Bitmob now. Hope you catch a front page soon."
Sunset Riders, Glover, Balloon Fight, Captain Commando, Ice Climbers, and Snowboard Kids. Obviously, I really like silly characters."
I think for anyone who's ever played through The Milkman Conspiracy, the phrase "2nd-person platforming" makes total sense and is the best way to put it, but Chris does make a good point that without experiencing it for yourself, it can be a little difficult to wrap you brain around.
It's great to see new blood writing on Bitmob and even better to see them discuss excellent, deserving games like Psychonauts. Hopefully someday soon, we'll be writing articles about it sequel (my fingers have been crossed for seven years now"














I think it's a little weird to be discussing how opressed and objectified women are at such length, without a woman's perspective."