JOEY JOHANSEN
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"es actually do have the 'indie' analog like Films, there are plenty of indie avenues for developers on ALL platforms, the PC is a great example of the tons of great indie games that seem to be in healthy abundance. On consoles you can look no further then the 360's sections for indie and user created games, while not always amazing the option is there for gems to happen. Indie games may be harder to find, but it's not exactly easy to see tons of indie films in theatres either, infact not being a big movie renter I'd struggle to even know where to start other then hoping an indie film is on the net somewhere. Games at least have many many sites dedicated to their coverage, and almost all are free and small downloads that you can burn through qu"
Wednesday, February 10, 2010
"guys also seem to be doing a good job culling out a great community of followers, considering any other sites comments section would right now be 4 pages long. So you guys are doing something right :) Apologies for a double"
Friday, January 15, 2010
"rybody loves actual content, and when you're interesting in gaming the majority of gaming sites offered up to you consists of a headline and possibly some quick commentary on a press release then any actual thought or questions. Bitmob has been one of just a handful of gaming sites that offers something of value, I have my news aggregator sites that I load into google reader to 'keep up' with the latest, and then I have B"
Friday, January 15, 2010
"re's been many times I've heard 'this is a fun movie' but I've never actually seen a film that's been fun on the level of even the worst games. Both are very different mediums, and I think games do fun way better on average then films to art, or excitement, or empathy, or a lot of things. I find it's easier to cry at the worst of movies, maybe that's what they are going for and kudos for that, they can make me get a reaction in 2 hours or less whereas lots of great games that last 10-20-40 hours can't get a peep out of me really other then enjoyment. Games can't exactly have a yard stick put up to them I guess, but I honestly do see enough art in games to be happy. Though you do need an understanding more then I assume a painting does, to considering it artistic. I think designing a level to lead a player in a specific direction without signs or waypoints is art, and I think gaming is full of these design queues which I do consider art. Different mediums require different standards, Games are NOT music and films as both of those are extremely narrow in the emotions they can convey... games are more then both of those combined as they can do similar things on a vast"
Monday, December 21, 2009
", cool in"
Thursday, December 17, 2009