My senior year of college, I took an art history course to fill a history requirement. It was a lecture hall course with 200 students that met once a week. On the first day, the TAs took turns giving speeches about how if anyone was there to just 'fill a credit', then they should leave because they would never understand what it means to truely study art. Furthermore, they went on to threaten the class by saying they would make the course as hard as possible.
I later found out that this was done on purpose, passed down from the professor of the course. The TAs were in a contest to see how many students each one could get to drop out.
I went on a tangent, and for that, I'm sorry. But, I guess I can see another side of this argument now, despite how poorly Hilary put it. Maybe gamers don't want their medium associated with art. Maybe they think that it will ruin it by associated of the cliches involved with those in the art community.
Hard to tell. Don't listen to me though, I'm just drinking coffee and spitting in the wind. =P"
I'm all for free speech, but as a Communications graduate, I just have to shake my head when his opening salvo is "art is bullshit and consumerism." My advanced public speaking teacher would have nailed his balls to the wall.
So to speak.
I agree completely with all of your sentiments, and can relate to being glad that there are some people that alley-oop the proverbial ball so well to us, sometimes. I enjoyed the article, a lot. It's the first thing I've read on here in months. So, thank you. =P"
Canada had an abortion debate?
(Not to sound like the ignorant American when it comes to what's going on in the superior country in the attic. To be fair, everything I know about Canada I've learned from Degrassi, Kevin Smith, and a girl I used to raid with in WoW.)
I can only assume that people who keep bringing it up do so "for teh lulz."
I almost thought Hilary's article was a satire, at first. A satire of an article nobody wanted to read in the first place.
"
Okay, now that the obvious joke is out of the way...
Are we REALLY still fighting this fight? Seriously?
The only argument I can as closely compare this one too are the old 'console wars' debate of my childhood, fought in the trenches that was my junior high school.
It doesn't matter what side is right. It's all subjective. Which, that very notion in and of itself is what defines art as such. Not to throw any 'eye of the beholder' cliches at anyone else, but art is and always has been subjective.
I think if we asked Warhol about the artistic integrity of current age video games, he would find a kindred spirit in the very genre of pop art that he worked in. Much like gaming, pop art wasn't accepted as art initially either. The most famous example being a submission in the 1930s at a New York art exposition that was a public urinal that had been mounted and labeled as an art submission.
Just the fact that we have to argue if gaming is art makes it so.
PS: Christ, that guy was the editor of IGN? I mean, I know IGN was god-awful, but...Wow.
Some people just don't need access to a keyboard and an audience. "
I feel like everyone should play this game, and not because I think EVERYONE will love it.
Even if you have a bad experience with it, I think it's worth the chance to be given just so one can see what it's all about."
Frankly, I think this would be the perfect place to take a game for Superman. This way, you aren't constantly taking the trope of "Oh, all the enemies have Kryptonite...or magic...or MAGIC KRYPTONITE!" and beating the gamer over the head with it with random goons that can hurt Supes.
It's a bit different if all the goons are Kryptonians who have a grudge against Superman for not doing more.
Addendum: I also want a Superman game to go to Bizarro World. Me am small Bizarro hater. Me no am want him in game. "
This may float over the heads of a few people initially, but I think the multiverse stuff would work wonders with Superman. That, and I think it would be great to get to see any of the worlds from some of the biggest Superman books, like Red Son, The Nail, Speeding Bullets, LOSH arcs, or even the all-too zany Final Crisis 4-D planes.
The biggest problem a developer has with Superman is gameplay, and how to do it without pulling the catch 22 of "Oh noes! Superman doesn't like magic and NOW he has been weakened!".
But story? Character development? No problem there. Go read the "Brainiac" arc from a few years ago. You'll see.
/Superman nerd
//Wants a Bizarro boss fight"














Cool story, bro. "