"5 Good Reasons is a GamesBeat opinion series from Hilary Goldstein. Each month, he takes a controversial stance on a topic important to gamers."
He freely admits that his articles are pointless, contrarian bullshit. That statment indicates that he may not even believe what he's written. He's adopted this stance solely because he's decided it's contrary to mainstream thought."
http://www.youtube.com/watch?v=WcEhAIx1OB4"
I put in that screenshot in because the native resolution of pic that Patrick originally used was too small to use as a headline image. Just FYI."
Strange to think that Interplay used to be such a beloved company (I include myself in that; they are, after all, the company that brought The Lost Vikings to market). Anyway, don't expect to see a Fallout MMO from Bethesda any time soon just because this happened. Two million dollars isn't that much money -- at least not when you're talking about locking down a profitable IP 100%."
Actually, yeah...I'd like to rewrite it (but I won't 'cause I like the archival nature of the original). Maybe I'll do a new one sometime -- a part two or something."
To some degree you are right, though: I would have been fine with MVC3 if it had a start menu and character-select screen that looked like a DOS prompt and no extras whatsoever. As long as everything is fine when I get into a human-versus-human match, I'm cool."
I'm also not even sure what you mean by a "non arcade vs the computer mode," but I assume you're referring to a survival mode or a time-trial mode or something like that. Those modes are stupid, and nobody plays them. The only time fighting-game fans notice them is when they are *not* present.
Also, this is quite a presumptuous statement: "You can argue for the fact that you were satisfied with what they shipped to get the game earlier then if they would have waited to 'finish' it but you cannot argue to me that more time wouldn't have improved the spotty at best original release."
I can argue whatever I want to argue, and my contention is that gamers are never satisfied. Theoretically speaking, more time would improve *any* game. That's not really a keen insight; it's kind of just an obvious fact. I don't think the initial product had a spotty launch whatsoever. In fact, I'm more than happy with the $60 price tag (not to mention the $200 I've spent on joysticks). My in-game timer is at over 250 hours. To me, that's a great value proposition.
Mark my words: Fans will inevitably find something new to bitch about when UMVC3 hits shelves. It'll be missing customizable hats or a mode where the controls are reversed or x-y-and-z characters or whatever stupid shit some random on the Internet is thinking of when he decides to mash his keyboard while a N4G comment box is open on his screen."
A $40 dollar update this big sounds like a bargain to me. I'll be there day one, with four Hamiltons and a shit-eating grin. And I will continue to stomp motherfuckers online...only now I'll be able to do it with a flaming-skull man, a tiny raccoon, and a gigantic mutant zombie with a rocket launcher.
Also, to respond to Jeff's criticism that Capcom fighting games are "unfinished"...well, I just don't buy that. Marvel vs. Capcom 3 launched with 36 characters, almost all of whom are far more balanced than anyone in Marvel vs. Capcom 2. If that's not a finished product, I don't know what is."







http://www.eurogamer.net/articles/2012-03-14-xbox-10th-anniversary-in-europe-today
I don't know if you're an OG PC gamer Rus, but way back when, as a primarily console gamer, I laughed at the original Xbox. Certainly didn't buy one. Microsoft spent a bajillion dollars on a weird gambit: that it could defeat Sony and Nintendo in the console market.
Nowadays, I do most of my console gaming on my Xbox. I only hook up my Wii (and, I expect, my evnentual Wii U) and my PlayStation when must-have first-party titles arrive. And, weirdly enough, I still think that Nintedo and Sony have the best first-party games/second-party-exclusive partners. But my Xbox is just SO DAMN USEFUL!
To bring it back to the topic at hand: On a gamer side, I think this move with the Xbox/Kinect bundle is unctuous, disgusting, and overly slick. On the business side....brilliant! If Sony thinks they can win the "end of console life" wars or the "10-year console cycle wars" based soley on the power of Blu-ray, they have another thing coming.
Looking to the future, as a consumer, this announcement staggered me, and I'm super afraid that when this pilot campaign succeeds (not if, but when), it will become the de facto operating procedure for Sony and MIcrosoft (probably not Nintendo since they are so slow to adopt new market trends). To me, it's not impossible to imagine a PS5 or a Xbox4 that's priced just like a cell phone: $1,000 without a contract and $300 with one.
Ick.
This announcement makes so much business sense that it's scary. For the rest of us, who just want the newest BioShock, Final Fantasy, or Rocksteady Batman, it's really bad."