What drove me crazy the most is that your players can't target specific monsters or characters when using abilities. You either hit a row (for monsters) or the player in need of the most HP (in case of healing). But if another character gets hit before your healing spell goes off, you might heal the wrong character depending on the HP situation. Not helpful when you're trying to keep a healer alive and a warrior ends up being the target of a spell. "
1) Space Invaders
2) Pac-Man
3) Math Blaster
4) Dig-Dug
5) Zork
6) Ultima
7) Wizardry
8) The Bard's Tale
9) Adventure Construction Set
10) Super Mario Bros.
11) X-wing
12) Final Fantasy Tactics
13) Civilization
14) Baldur's Gate II
15) Neverwinter Nigh"
A conversation with GamePro Features Editor Patrick Shaw convinced me to give Dead Space a try, even if I find most "horror" games to be cheap imitations of true horror. Death doesn't bother me, as most of the games I play allow me to save whenever I want to, so when I die, I don't have to do much retracing of steps or replaying of levels. (I'm a compulsive saver, too.)"




