JEN SHAFFER
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"@Mike, ok, I do believe you like a good deal of these games. I still feel like my points stand that the article (although funny and well written) is lacking on the side of research. I can take the feeling of malice out of my interpretation of what you wrote, and I still feel the same way about how it all boils down. :\ sorry!"
Friday, July 23, 2010
"This article bothered me, but overall made me examine why I feel like you are wrong and in turn, made me love some of the games you pointed out more. You bring up good points about regenerating health, but the rest of your points feel incomplete. You ignore games that give moral decisions constantly (Fable, Oblivion, Fallout, to name a few recent titles) where your character can thrive in the gray area between good and evil. You ignore that your point about zombies is criticizing a whole genre (it'd be like going after games about the future "what's up with all these games happening 1000 years from now") and you seem to miss that in said genre is a ton of diversity in gameplay (sandbox vs. multiplayer vs. strategy). You call on two 2d titles both of which went into development around 2005/2006 and didn't know about the other until their subsequent release (Braid and Limbo). And on that topic, from the perspective of the developers of Limbo, if I've got 90% of a 4 year project completed, I'm not stopping when someone releases another game that plays on an "artsy" style you've spent years creating, especially if it's my only title to date (see: Playdead). I want to like you and this article because your humor seems really great, but I can't brush aside a general feeling over overall lack of knowledge where these points are concerned. It seems like you've just made a list of the things you dislike most about recent games and created an article saying they are "modern cliches.""
Friday, July 23, 2010