JOSH SCHULTHEISS
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"Give us free ideas and you could win a prize! Well.. maybe... possibly... probably not but hey you can still give us free ideas![/i] Sounds"
Tuesday, September 01, 2009
"ll, this is weird: PS3 Slim only plays PS3 games." No... It plays PS1 games as well. Something a lot of consumers don't know since many sites leave that fac"
Friday, August 21, 2009
"rd timing on this article since I've been thinking the past few weeks about old console IPs that we haven't heard from in far too long and immediately Colony Wars comes to mind. Colony Wars was the first console game that really made me feel like my actions impacted the world around me. If you failed a mission it wasn't simply Game Over (not every time at least). The story would adapt, the situation would become even more tenuous, and you'd have to fight on hoping that you'd be able to pull yourself out of the hole you had dug. Colony Wars made everything I did feel like it had weight. It [i]mattered[/i]. Today I'm lucky if the average game's story can hold my interest for a few hours let alone actually feel substantive. Or maybe that's just me looking back at the experience through my nostalgia goggle"
Wednesday, August 05, 2009
"be fair indie content (particularly any content in a "hands off" certification process) probably [i]needs[/i] to be segmented to some degree just to make it palatable to publishers, and to a lesser degree, consumers. Sony's efforts to foster new development on the system would have hit more hurdles if publishers thought they'd have to fight through the sort of noise you see in the App Store. Aren't people already complaining about XBLA being overly cluttered? Injecting every Tom, Dick, and Harry's game into the midst of that would make PSN even more untenable. "Web 2.0" style filtering wouldn't completely ameliorate the problem either. Take LittleBigPlanet and YouTube for example. Each uses "Web 2.0" techniques to help users sift through the morass of content but unless a number of users have already played/viewed that content and rated it most consumers will just skip past it for the more popular content. That's for content that only requires a small investment of time. Just how many fart apps are people going to pay for before they stop sifting through the noise and stick to popularity listings? Lets not also forget that something like the App Store would likely devalue downloadable content in consumers eyes as well. Publishers like to be able to charge consumers top dollar for DLC or full game downloads. Put their downloads next to indie content and suddenly consumers are asking why that DLC pack is so expensive. Again Sony needed to court publishers and this would only push them away from the platform. Or at least push their full retail products to a competing platform. The idea isn't a bad one but this isn't the right time for Sony to execute it. Ideally a service much like you describe will be launched for the [url=http://www.gamasutra.com/php-bin/news_index.php?story=24221]expanded PSN[/url]. A PSN that's cross compatible between Sony's wide range of products is where I'd rather see this new type of 'App Store' laun"
Tuesday, August 04, 2009
"insert clever comment he"
Friday, July 31, 2009