JOONAS LAAKSO
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COMMENTS BY THIS AUTHOR (19)
"I got two right (Samurai Shodown and Street Fighter) and really should've guessed Primal Rage. These are really hard! But then I never was a hardcore fighter."
Thursday, February 02, 2012
"2/10.... for shame! And I consider myself something of a shmup geek. Quite obscure entries."
Tuesday, January 10, 2012
"I decided from the get-go to go for the "no guns" Achievement. I'm glad I did, because I think the game was considerably better for it. If you still haven't played the game, I recommend doing the same. There were two sequences where I was tempted, but it wasn't too bad, really. It's just a shame they didn't have the faith to completely make a no-guns protagonist."
Saturday, February 19, 2011
"Heavy Rain's romance felt genuine to me, but I didn't feel especially moved. The best romance I've had in a game has been in Fable II with my numerous wives and husbands. Even without dialogue, the romance felt meaningful to me."
Friday, October 08, 2010
"But it's not just an SDTV/HDTV question, either. I'm gaming on a HDTV, and the interfaces are just too damn small. I don't want to squint to be able to read menus in a game. We didn't have this problem in the previous generation.

I can understand why it happens - all the guys in our studio are developing on their own dev/testkits, with small HDTVs sitting 2 feet away from their face. Of course you can read pretty much anything at that distance. But when sitting at living room distances, perhaps 6-8 feet away, it's a different story.

I think it's just lazy to make everything so damn small. You could most often just put less information on the sreen to make it fit, or design it better to begin with."

Friday, July 30, 2010
"Cool story, stuff like this is why I loved the design business before moving to games. Meeting cool people, getting over obstacles, making cool stuff happen against seemingly unlikely odds."
Wednesday, July 28, 2010
"You're saying you want up to the minute reporting, but you want it accurate, reliable and professional. This means two things: if it's really up to date, it's more or less rushed. This is why I prefer industry sites which only operate in business hours (GamesIndustry.biz) and printed magazines with their month-long cycles, warranting more in-depth reporting. Kotaku and the like I take with a grain of salt, more as entertainment than news. (Which leads there to often be fan outrage when they try something more serious - they just don't know how to relate to that, it's not what they signed up for.)

The second thing is that you're asking for professional quality, for free. Most blogs are run by amateurs (the famous "fans who learned how to type") who have very little idea of what they're even doing wrong. Most are very young, with limited capacity to even understand their role in the media. I'm trying to say that this just can't work the way you want it to work. There needs to be a new type of online games coverage. I think Bitmob is a very interesting outlet and a step in the right direction.

This is a larger issue with the internet, not exclusive to games. I for one would be willing to pay a little for content like The Escapist and Rock Paper Shotgun. I pay for my monthly Edge quite a bit and I think it's worth every penny. "

Sunday, July 18, 2010
"Some of those screenshots are really beautiful, yes. As a gamer, I appreciate them. I doubt too many other people do - the uncanny valley is a big issue. In my opinion we're not even close to art photography. Just Google "art photography" (http://www.google.fi/images?q=art%20photography&um=1&ie=UTF-8&source=og&sa=N&hl=fi&tab=wi) - you cannot do that stuff in games. You could pick a given style and really go for it, blurring the line between functional videogame art and making art for its own sake, but I can't bring myself to compare it to actual photoraphy."
Wednesday, July 14, 2010
"The Knight is a really poor choice for a beginner. I know, I did the same. I banged my head to the wall until I conquered level 1-1, but that took me several nights and dozens, dozens of deaths. Go back and re-start with a Royal, it is so much more easier you won't believe the difference.

The game is very much about the hesitation to continue. Sometimes you'll be better off erring on the side of caution. There are enemies in 1-1 which you don't have to take on yet and which will one-shot you, easily, if you insist going toe to toe."

Wednesday, May 19, 2010
"least for me, I don't want my videogames too realistic. The best FPS games, graphically, are on the very edge of what I want in my games - far beyond this level and it'll just become gruesome, nasty, and not something I want to enga"
Tuesday, December 15, 2009
"e Claire is a "guardian", unless I'm mistaken. They're a new element in the Kingsport Horror expan"
Monday, December 14, 2009