SEAN GREER
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"s has already been covered to a degree by editorial staff and other commenters, but developers have been solving these problems for a decade. 1.) Tab selection's been around since Warcraft 3. It's pretty straight-forward, but should that prove too much hassle for you, Dawn of War 2 [i]automatically[/i] assigns squads to number keys. 2.) You want single-cast? Play a game released after Starcraft. Select a squad of Sorceresses in Warcraft 3 and marvel at how only one unit in the squad casts each time you press Polymorph. 3.) I don't know what to tell you about this one. Setting hotkeys to buildings for remote access or to recenter the map on one's base has long been standard practice in the genre. Starcraft allows hotkeys to be set to screen positions. Company of Heroes automatically binds each building in your base to the 'F' keys (ie, F2 is Barracks), but it sounds like you don't like the macroeconomic aspects of RTS in general. My only suggestion in that case is to try something purely tactical, like the old Myth games. In general, it seems like bad form to indict a genre based on incomplete knowledge of mostly older games. It comes off sounding like someone mad they can't jump in FPS games because they played Goldeneye"
Thursday, September 17, 2009