JOE ATIENZA
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Friday, January 29, 2010 | Comments (2)
POST BY THIS AUTHOR (2)
COMMENTS BY THIS AUTHOR (10)
"h, [i]Assassin's Creed II[/i] definitely seems more improved. In a lot of ways, there are things in [i]Mass Effect 2[/i] that I find lacking that were in the ori"
Sunday, January 31, 2010
"a little confused. In the previous article, you equate 'episodic gaming' to the DLC found in games like [i]Grand Theft Auto IV[/i], [i]Fable II[/i], and [i]Fallout 3[/i]. While, yes, the DLC on those games can be considered 'episodic', in that they were released on a timely schedule and expanded upon the stories and worlds of their parent games, they weren't necessary to finish the game. For example, you could buy [i]GTA IV[/i], play it, beat it, enjoy it, and be done with it. You don't ever have to play [i]The Ballad of Gay Tony[/i] or [i]The Lost and the Damned[/i] in order to finish [i]GTA IV[/i]; those are like side stories or spin-offs from the primary game. With the examples you used in this article, like the [i]Half-Life Episodes[/i], you'd need to buy each in order to finish the story. Maybe [i]Sam and Max[/i] isn't 100% comparable to [i]Half-Life[/i] only because each episode is its own self-contained story. But, with games like [i]SiN[/i] and [i]Bone[/i], I do agree that it's unfair to sell us an incomplete game without any hope of finishing it. I guess what I'm trying to say is, how would you [i]definitively define[/i] episodic gaming; something like the [i]Half-Life Episodes[/i], or something like the [i]GTA IV[/i] Epi"
Thursday, January 28, 2010
"ot 8 out of 10, not bad. It's apparent to me that the pixel-heavy ones are hard since they could be from anything in that era. Kinda shows how far we've"
Sunday, January 10, 2010
"encer Gregory I agree that print has the ability to capture 'the moment' better than the web, which seems to be more archival in nature. But, what I'd like to see the new EGM [i]continue[/i] to do is those yearly issues that come out around December/January (I remember when they used to do the [i]EGM Buyer's Guide[/i], which was a stand-alone issue, then over the past two years did a 'Holiday 200X' issue). They could act more like yearbooks, recounting the year's biggest events and headlines from the gaming industry and culture. Maybe have interviews with industry people as well as regular gamers about what they thought was significant or a trend they'd like to see con"
Sunday, January 10, 2010
"ett Bates That's the kind of stuff I want to see in EGM. For example, I wouldn't want to buy the latest issue for a review of [i]Call of Duty: Modern Warfare 2[/i], but what I would enjoy reading are the staff writers' and editors' comparisons of their favorite loadouts for multiplayer. I recently had a pretty good discussion with a friend of mine where we talked about which perks we liked in combination with which weapons and kill/deathstreaks. And I know EGM has traditionally been console-centric, but how about some PC love? How about an interview with the top South Korean and American Starcraft players, in conjunction with the launch of Starcraft 2? Or, and this is something I haven't yet seen or read about, the comparisons between PC gaming on a Mac and PC gaming on a gami"
Saturday, January 02, 2010
"te I also appreciated EGM's reviews, but they just aren't that timely considering the limitations of print. Steve Harris is re-branding EGM the magazine as part of a trifecta, if you will, of products. EGM's online counterpart, EGMNOW, or even the digital mag version, EGM[i], could, and should, have reviews. I would like the online components to have all the traditional sections of a magazine (reviews, tips, previews, etc), while the magazine was a little more focused. @Allistair Everett That would be interesting, especially when you look at the kind of articles being published here every day. These are the kinds of stories I'd probably enjoy reading if I picked up a physical mag"
Saturday, January 02, 2010
"e been to this place once. It was pretty cool to see how far we've come with our interactive media. Too bad there are very few 'modern' arcades in the San"
Monday, August 03, 2009
"ever actually wanted any of the portable gaming devices until the Game Boy Pocket came out. That was the only one that looked 'portable' to me, everything else was big, bulky, and seemed to require an available wall socket to keep it powered for more than an hour or two. I also wasn't really into the 'console wars'. During tghe 16-bit era, I owned an SNES, but would go over to friends' houses and play [i]Quack Shot[/i] and [i]Aladdin[/i] on their Genesis systems all the time. We'd switch off every other day or so, and they'd come over to play [i]Street Fighter II[/i] and [i]Super Mario World[/i]. However, around 1999, when the three-way fight between Sony, Sega, and Nintendo was well underway, I stood up for Nintendo, even though I owned a PlayStation as well. Even then, I thought the best way to resolve the issue was to save up money and buy the two (or three) competing consoles. Nowadays, I own a 360 and a Wii, and as a 'hardcore gamer', I can easily find merit in owning both. I know, the economy worldwide is bad, and people can only generally afford one system with a few games, but even then there's no excuse to lambast someone for owning one system or the other. Now, if only all those pretentious assholes I deal with every day can get over the whole 'Mac vs PC' thing. It's s"
Thursday, July 30, 2009
"etime in elementary school (maybe it was 5th grade, too), a friend found a [i]Mortal Kombat[/i] SNES cart sitting in his desk. It was probably left there by some kid from a previous class session. Instead of keeping it himself, he decided we should try and mess it up by scratching up the connector piece that protrudes from the space at the bottom. We took pens, pencils, scissors, anything and just ran it along the inside of the cart. A few days later, he grew tired to this and just gave it to me. I took it home, popped it in, and surprisingly it still worked. Some years later, I did the same thing to a copy of [i]Super Mario Kart 64[/i] another friend had found in his backyard. After attempting to destroy it, I put it in my N64 and that, too, still worked. In comparison, I recently discovered my copy of [i]Mass Effect[/i] was rendered almost unreadable because I left it sitting on my desk, cover-side up, with nothing to protect the disc's surface from my (supposedly) clean desk surface. It's a reminder of how fragile the disc medium is. Needless to say, I don't entirely miss the days of cartrid"
Sunday, July 19, 2009
"onestly don't understand why people keep saying this game did poorly. Half a million in worldwide sales in less than six months sounds pretty good for a handheld title. Probably won't hit the same level of sales as the PSP GTA games, but still, it's done well for a 3rd party"
Saturday, June 27, 2009