TECK LEE TAN
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COMMENTS BY THIS AUTHOR (3)
"Michael, great article. :) I won't be home for a few hours yet, but just wanted to respond real quick to some of the comments til I get on a real keyboard and not my iPhone. I'm the artist Michael's referring to, and I actually didn't agree with his stance at the time that you had to be able to do in order to critique. Heck, even snap judgements are fine under the circumstances (livestream chat). As an artist, my craft pretty much lives or dies on critiques and first impressions, positive or otherwise. As for the right to critique, I've heard similar discussions on podcasts, especially those of journos who have moved to development, and frankly, I don't believe it's a reviewer's responsibility to take a developer's hard work or difficulties into account when reviewing a game. Joe public (ie, your target audience) certainly won't. :) A reviewer's job is simply to take the product as it is, and let his/her readers know if the game is any good. Further investigation into the background of the game's development can be explored in an investigative piece or other such followup article, I reckon. I'll sound off further when I get home late"
Monday, February 22, 2010
"'s dead, Jim. Getting a 500 err"
Sunday, May 31, 2009
"e and done. Love the site and mobcast s"
Thursday, May 28, 2009