MATTHEW ERAZO
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FEATURED POST
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Tuesday, September 22, 2009 | Comments (2)
POST BY THIS AUTHOR (32)
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COMMENTS BY THIS AUTHOR (28)
"nce I was. Or I am, I love the show. Which is why I was bummed that the game chose to use action style controls for an adventure game that translated the shows elements s"
Wednesday, September 23, 2009
"eel the same way Fitch. I desperately want the Stereo Remasters, but $200 is just way too much(I've settled for a remastered Sgt Peppers). I did get disc only The Beatles: Rock Band, but I was second guessing my purchase the entire time. I love the game, but $60 is getting to pricey for this"
Sunday, September 13, 2009
"I didnt forget Shenmue. I just don't think its a very fun game and gets a pass for all the hype it b"
Thursday, September 03, 2009
"brought Rugby over and it didn't sell well. There's just not a market for it since most Americans don't understand the rule sets or the ap"
Sunday, August 16, 2009
"n Thanks for the heads up. I didn't realize they had one named"
Thursday, August 13, 2009
"elieve if Madworld was on 360 or PS3, the only difference would be the control. Madworld is a game that can be compared to titles on other consoles and is not confined to the Wii's limitations like The Conduit. The Conduit is a game that many people are giving a pass since "its on the Wii". Madworld is a unique game that isn't a slave to the Wii's design phil"
Tuesday, August 11, 2009
"says games have to make us feel anything emotional? While I agree with some points in your article, most importantly the fact that some reviewers review games the same, I disagree that emotional impact should factor into a review. I felt no connection to any character or issue in Mass Effect, as the moral choice system was cut and dry(top choice is good, bottom choice is bad). Should I factor emotion into a review when I felt none and the game was just fun to me? At the same time though, there are games that made me emotional and I would certainly write about that in the review it if happened, but I don't think every review needs to be held to the standard of being forced to include their emotional feeling towards a game. Some people just play games to have fun and escape and we shouldn't crucify them for it. If we want to help a developer make a better game, we need to talk about graphics, control, narrative, and pacing. Emotion is entirely up to the player as everyone feels something different to each game and experience. If you feel something, definitely include it in your review. If you don't then you shouldn't have to shoehorn something in you didn't experience. Loved you article"
Thursday, August 06, 2009
"'t worry Demian, I have Space Invaders Infinity Gene scheduled for this coming Tues"
Wednesday, August 05, 2009
"t has to be one of the most adorable Fat Princess pic"
Monday, August 03, 2009