MATTHEW H. MASON
COMMUNITY WRITER
N712711743_851007_3478
Followers (11)
Following (20)
LOCATION
Rapid City, South Dakota
TWITTER  MHMason
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FEATURED POST
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Finally, Dad finds some solid Kinect software for the kids -- and gets off Mom's naughty list.
Sunday, February 05, 2012 | Comments (1)
POST BY THIS AUTHOR (13)
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A father unveils the world-shattering secret on how to get your kids into gaming: Let them discover games on their own.
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Matt and his son Owen track down Mr. Valentine the best way they know how: by playing a board game.
Move
A suburban dad from the Midwest talks bluntly about the fact that Kinect and Move are too expensive to be relevant to families.
Egm
A gamer reflects upon the newest issue of Electronic Gaming Monthly and wonders why the nostalgia isn't there, and why that's a good thing.
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A gamer finds the cure for gaming ADD: monogamy.
Howtotrainyourdragon2
Sure, you know that most kids games are crap. But what do kids think about them? Find out in the new column Dad vs. Kids.
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Once you get hitched and have kids, you may be re-examining your relationship with your favorite hobby.
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How does one go from being an ardent -- and possibly -- jaded gamer to a more forgiving, family oriented one?
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Um, it's Meet the Mob with M.H. Mason
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A dad rediscovers Super Mario Bros., and introduces it to the next generation.
COMMENTS BY THIS AUTHOR (137)
"My favorite memory is of playing this game while my wife was watching, whom scoffed at the saccharine sweet dinosaurs and chirpy sound effects.  She didn't come to bed 'til 1 a.m. because she was utterly hooked on the puzzle game play."
Thursday, March 31, 2011
"That's the trick: expose them to it, but don't force it down their throats."
Tuesday, March 08, 2011
"I think that assuming that your kids would automatically get into games is a fallacy that I and others have fallen into.  It's a different world than a lot of us grew up in and I think we take that for granted."
Monday, March 07, 2011
"I've already given you  my love and feedback on this piece; just wanted to show my support on Bitmob!"
Friday, March 04, 2011
"Under your base description, I'm techinically a "year later."

While I see some merit in your description, I wouldn't call us uninformed.  You can't really link purchasing habits with gaming ones; there's too many people of varying tastes, economic backgrounds and experience in general to pidgeon-hole. 

There's this magical hump that gamers go over at some point; where having to be in the here and now just isn't a neccessity anymore.  I don't need to prove my relevancy to anyone, least of all a store clerk.  I'm playing Mass Effect 2 right now and am having just as much fun, if not more so, than those who spent $60 on it last year.  Add to that the fact that I bought all the DLC at a discounted price as well so I get the full experience.

If gaming is to be a bigger medium like film or books, it's time to start treating them as such.  Sure, it's fun to be on the cusp of excitement in our culture, but it's more fun when you look past all the pomp and circumstance and just simply enjoy the game. "

Sunday, February 27, 2011
"I just wanted to quickly answer the question that you posed in what we expect from the developers of the maligned Six Days in Fallujah.  The answer shouldn't be audacity.  Just because Atomic touched on a prickly subject didn't mean the actual game itself was any good.  For all we know, maybe Breach is Fallujah.

However, that doesn't forgive it from being what is apparently a bland and forgettable shooter in a world already awash in bland and forgettable shooters.  Good post, sir."

Tuesday, February 01, 2011
"Wow, I can't get past how fugly the icon above is for that game.  Someone must have picked up a "how to draw manga" book at Borders.

I think have a clean control scheme seems to be an iOS dev's burden; they need to find more intuitive designs in that regard.  Not that I have a way to play this, but it doesn't matter because I don't think I would.

I'm curious to see more of your 30 minute reviews, sir."

Wednesday, December 29, 2010
"It's wonderful to see someone articulate those same feelings I had when I made "the switch."  It is a bitter pill to swallow at first, but I wouldn't have it any other way at this point. 

For the most part I think developers are very good at pinpointing the fun aspects of their game and keeping it that way through various difficulty levels.  There are times when "easy" translates into "dumb" (i.e. Mega Man 10) and I keep it on the standard difficulty."

Thursday, December 23, 2010
"I know exactly what boat you're rowing, Frank.

I have three kids, a mortgage, a car payment and student loans to pay.  Eventually you're going to have to rethink your strategy when it comes to gaming.

Like Chris up above me there, I too have a set spending limit every month which helps me to streamline and think hard about what games I want to purchase.  Most times, if you wait just a few months, you can get new games for relatively cheap since they have an expiration date as constraining as milk.  And I practically live by GameFly these days; there's absolutely no excuse not to use it.

But I think more than money saving strategies, I think you need to reevaluate how you view gaming in general.  I had a really hard time letting go of being able to play all the newest games in fear of not keeping up with the Jones'.  But you know what?  It's easier to keeping abreast of things when you have less to play.  I read and listen to podcasts which makes me feel like I'm in the know even though I'm really not.  A lovely side-effect to having less is that you begin to appreciate games on a deeper level, sort of like we did when we were kids.  And you being able to finish games is worth more to cultural conversation than dabbling in a multitude of them.

And most importantly, don't feel like a dolt because of how you feel.  We all go through it.  The one thing that got me over the hump?  Remember that gaming doesn't define who I am; it's just what I do."

Wednesday, December 15, 2010
"Is Mad Dog...Thomas Haden Church!?"
Wednesday, December 01, 2010
"http://twitter.com/#!/MHMason/status/10191516425256960"
Wednesday, December 01, 2010
"The metroids were terrifying in 8-bits when you're ten.

It seems like they've been on the downward spiral from there.  Do you know where I can get a metroid pillow?"

Thursday, November 11, 2010