MIKE CALLANAN
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FEATURED POST
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Video games are in their infancy in terms of story telling. Unfortunately, I feel we are not moving in the right direction to movie the medium forward
Saturday, March 12, 2011 | Comments (6)
POST BY THIS AUTHOR (3)
Denisdyack
An argument for a utopian world where one console with one hardware standard reigns and every game from any publisher is easily accessible.
Heavyrainus
Creativity in box art is lacking. Could this be a reflection of poor characters in our games?
COMMENTS BY THIS AUTHOR (3)
"Thank you guys for your well thought out comments. I wanted to comment back on a few of the ones so far. I wanted to keep the post short, I hate reading excessively long posts myself so I'm glad I started a bit of a conversation about the matter in the comments.


I first want to say that I do think video games are capable of better and more thought provoking content. It's the amount of these "lowbrow" type games that upsets me. I love popcorn movies like 300, Die Hard, and the better superhero flicks. But what if that was the bar for intelligence in movies? We'd have no King's Speech or Black Swan. That is where I think games are sitting at this point.


Of course, there are fantastic games like Mass Effect, Heavy Rain, and although it's criticized, I thought Red Dead Redemption had some of the best writing of the year. Those are fantastic titles and deserve praise but does Gears of War or Call of Duty belong on so many game of the year lists along with them? No. I don't mind how much money Call of Duty makes, it could make billions for all I care and it's still a fun game. However, if there aren't enough "highbrow" titles to follow it, thats just a shame. Take any of the 10 best picture nominees compared to Twilight. I just feel like there are not enough "Mass Effects" to counter balance the "Bulletstorms". And more regrettably there isn't enough reason to make a game as complex as Mass Effect over a story like Gears of War or Killzone's.


Matthew commented on drama being boring in games. I understand that watching people in dramatic situations is not interactive and at that point might as well be a movie. With so much freedom we are given in titles we should be able to weave our own stories with our own actions. I also need some motivation to do all that jumping, puzzling and 'sploding. That brings me back to Matt's comment that video games are a young medium, I couldn't agree more. Story telling in games is at an early stage but with the history of the film industry to look back on it does give the games industry a bit of a head start on it's self.


I also want to make it clear that "games as art" debate never crossed my mind. I think art is subjective and debating what is or isn't art is futile. I've been a gamer my whole life, at 22 I'm looking for something more engaging than shooting dudes in the face and explosions. Please feel free to pick my comment apart as well as the post, it's the best way to get to the root of the problem (if there is one) and begin to fix it."

Sunday, March 13, 2011
"http://twitter.com/MikeSaid/status/13103144199"
Thursday, April 29, 2010
"@Brett Bates Really great point. For me personally I would go for the more weird artistic covers but I definitely see where your coming from."
Sunday, April 04, 2010