KneeBouncers.com will help satisfy your toddler's curiosity with that glowing screen you spend your day staring at. Don't believe me? Well, Bitmob is giving away a year's subscription to one lucky parent.
Monday, March 21, 2011 |
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A Flash game called One Chance gives you *literally* one shot to save the world. The Bitmob staff discusses their experiences with it.
Thursday, December 09, 2010 |
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A gamer's need to defend their opinions might just be what is turning people off from the medium.
Wednesday, November 17, 2010 |
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Even though I received The Saboteur as a gift, I immediately had snobby thoughts about it. How good could it possibly be with the middling reviews critics gave it? Turns out I loved it, and that led me to explore the disconnect between critics and gamers.
Wednesday, November 17, 2010 |
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With recent titles like Costume Quest and Limbo employing cel-shading and silhouettes, it's clear that art teams are taking on new roles, tasked with not only making a game stand out but developing art styles that help complement the stories. One of these styles that has surprisingly taken off is the act of restoring color to a bleak, dark world.
Monday, November 01, 2010 |
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I feel a strange urge to own weird relics from gaming's history. I would have bought a copy of E.T. for the Atari 2600 -- the game that caused the industry to crash -- but I didn't end up making the purchase because my Atari was still at my parent's house. I will probably seek it out at some point.
Saturday, September 11, 2010 |
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On every cell phone I have ever owned, I have purchased Tetris. Every single time I do, it barely ever gets played, but for some reason I just can't resist it's siren call. No matter how many times I've gotten a version that plays like complete ass, I keep telling myself the next one will be better.
Saturday, September 11, 2010 |
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I'm not crazy about open-world games. I stop playing most of them well before I ever finish. The one game I got much further in was Grand Theft Auto: San Andreas, but even then I gave up halfway through it. There are just too many things to do, and too many ways for me to get distracted from the main story.
Thursday, August 12, 2010 |
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When SD people drummed up some outrage at the unreadable text in Dead Rising, the game industry as a whole should have clued into the fact that SD gamers still exist.
Thursday, July 29, 2010 |
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As I have mentioned numerous times in my writing, I'm pretty far behind with the video game world. I need to catch up on the classic franchises I've completely missed out on and play through the landmark titles that I've yet to touch. Feel free to read along as I do. This time, I'll be covering Metroid: Zero Mission, Portal, and Flower.
Thursday, July 22, 2010 |
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I don't know, random thoughts I suppose? Why I want to write about video games. Lance made me think about it with the next community show theme, so I wrote them down.
Tuesday, July 13, 2010 |
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When a loyal video game enthusiast has a child, one of the first things they think about -- apart from all of that parenting stuff -- is how they will introduce their kids to video games. Making a mistake and turning off to games forever is any gaming parents nightmare scenario.
Tuesday, June 22, 2010 |
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Rather than go through the whole rigmarole of a prediction post, I figured I would highlight the news we are sure to not see coming out of this year's Expo. Feel free to add your own in the comments.
Tuesday, June 08, 2010 |
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he Electronic Entertainment Exposition approaches, and we here at The Game Inquisitor had to take the opportunity to make up a bunch of random shit that we think is going to happen so that we'll get a bunch of hits! Isn't that what all video game sites do right before E3? Also, an interview with Gex, and a Comics section to accompany the ads!
Friday, June 04, 2010 |
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A gamer shares an epic tale of his arcade game conquest nearly 15 years after first playing it.
Tuesday, June 01, 2010 |
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A gamer decides that games are more satisfying when they elicit an emotional response.
Thursday, May 27, 2010 |
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Congratulations! You're reading the first ever issue of The Game Inquisitor, which means you want more truth in your game journalism. Tired of being lied to? Of course you are. When Nintendo released Wii Music, we were the only outlet to (correctly) report that Miyamoto's pact with the devil had expired and he was forced to rely on his own ideas.
Thursday, May 20, 2010 |
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Sadly, we've reached the final day of the Bitmob/1UP Field Week. It's been a fun ride. It took some effort, but with the help of Cody Winn, Andrew Hiscock, the rest of the Bitmob staff, and all of the Bitmob and 1UP community members, we pulled it off.
Thursday, May 13, 2010 |
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If you're unfamiliar with us, we rescue poor gamers with pile's of shame that could rival the heights of Mount Everest. We swoop in and create a "time bubble" around a group of players. Suddenly, that old game seems new again, and a whole group of gamers is playing along with you and talking about it like it had just come out that week.
Thursday, May 13, 2010 |
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We're nearing the end, but don't fret! Only two days of Field Week are left -- two days filled with awesome activities! I hope these events have helped promote both the 1UP and Bitmob communities. So check out what Bitmob and 1UP community members want you to do today!
Wednesday, May 12, 2010 |
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