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by Brett Bates , BITMOB STAFF
Alan Wake's first downloadable content release, "The Signal," is bar none one of the best DLC experiences I've had, remixing elements from the main game into a fever dream that bends logic. It also contains both the best and worst aspects of collectibles in recent memory. Just what makes a good collectible?
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by Michael Gray , COMMUNITY WRITER
Are any developers trying to extend the reach of multiplayer?
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by Greg Ford , BITMOB STAFF
If we can all agree Crackdown 2 is dependably fun, how come it's not universally beloved? We investigate.
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by Ryan Finley , COMMUNITY WRITER
Nostalgic thoughts of encountering our first zombie in the original Resident Evil can prompt us to overlook the flaws of later titles. But sometimes you just need to pull the plug. Let’s look at a few gameplay mechanics that are better off dead.
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by Omri Petitte , BITMOB STAFF
News Blips for June 29, 2010. Junction Studios gets rid of "scrapper" Mickey from Epic Mickey, Sony is finally making profit from PlayStation 3 sales, Microsoft responds to rumors of overheating in the slim edition of its console, and more.
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by James Mackenzie , COMMUNITY WRITER
I continue my three-part look at some of the problems that may be holding back the videogame indyustry from gaining the respect it deserves, this time focusing in on devlopers and what they can do to help fix the problem.
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by Brett Bates , BITMOB STAFF
I walked into my demo of Tron: Evolution and Pirates of the Caribbean: Armada of the Damned thinking I'd see the sort of licensed tripe typically associated with movie tie-ins. I walked away convinced that Disney Interactive Studios is now a serious player in the video game scene.
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by Rachel Jagielski , COMMUNITY WRITER
A gamer shares short tales about how video games improved her college experience.
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by Omri Petitte , BITMOB STAFF
News Blips for June 3, 2010. An eye-catching image from Ubisoft hints of a new Assassin's Creed project, EA staunchly supports its ambiguous $10 DLC initiative, Bethesda could reveal an Elder Scrolls "secret" at E3, and more.
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by Frank Anderson , COMMUNITY WRITER
A quick look at what the next, next Assassin's Creed may look like.
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by Michael Wenzel , COMMUNITY WRITER
In this review, Assassin's Creed is reviewed with a critical eye towards some glaring issues. Is stepping into the Animus worth it again? This review explores it!
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by Omri Petitte , BITMOB STAFF
News Blips for May 6, 2010. 2K Games unwraps the details on the Digital Deluxe Edition of Civilization 5, Assassin's Creed: Brotherhood is the official title of the next game in the series, Gears of War 3 will run at 30 frames per second, and more.
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by Patrick Bonk , COMMUNITY WRITER
Can you handle 'The Truth' about Assassin's Creed? After several months I have finally completed Assassin's Creed 2. And since the game has already been reviewed, I thought I would 'Re-View' the game, take a look at what makes it tick and what I would like to see with the franchise moving forward.
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by William Harrison , COMMUNITY WRITER
Are Achievements and Trophies hurting the games industry by encouraging lazy development practices?
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by Alejandro Quan-Madrid , BITMOB STAFF
Video Blips for March 25, 2010. Today we have a video that warns against "mapathy" in Modern Warfare 2, an introduction to some of the fellows of Red Dead Redemption, a peak at the Assassin's Creed theme in PlayStation Home, and more.
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by Dan "Shoe" Hsu , BITMOB STAFF
I interview myself to see how the Prince of Persia movie was. Impressions inside!
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by Chase Koeneke , COMMUNITY WRITER
People discover new music in all sorts of different ways. Here are some bands and tracks I've discovered while playing games.
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by Daniel Sims , COMMUNITY WRITER
Many popular games are only concerned with their action set pieces. Unfortunately, this means that things like characterization and exposition are often left on the back burner. If developers want to tell a good story, they need to start focusing on the little things that make their characters come alive.
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by Evan Killham , COMMUNITY WRITER
Two gamers discuss their experiences with Xbox 360 Achievements, and how persistent virtual rewards have changed the way they play games.
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by Jeff Parsons , COMMUNITY WRITER
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