Alan Wake's first downloadable content release, "The Signal," is bar none one of the best DLC experiences I've had, remixing elements from the main game into a fever dream that bends logic. It also contains both the best and worst aspects of collectibles in recent memory. Just what makes a good collectible?
Tuesday, August 03, 2010 |
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Are any developers trying to extend the reach of multiplayer?
Sunday, June 27, 2010 |
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If we can all agree Crackdown 2 is dependably fun, how come it's not universally beloved? We investigate.
Tuesday, July 13, 2010 |
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Nostalgic thoughts of encountering our first zombie in the original Resident Evil can prompt us to overlook the flaws of later titles. But sometimes you just need to pull the plug. Let’s look at a few gameplay mechanics that are better off dead.
Thursday, July 08, 2010 |
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News Blips for June 29, 2010. Junction Studios gets rid of "scrapper" Mickey from Epic Mickey, Sony is finally making profit from PlayStation 3 sales, Microsoft responds to rumors of overheating in the slim edition of its console, and more.
Tuesday, June 29, 2010 |
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I continue my three-part look at some of the problems that may be holding back the videogame indyustry from gaining the respect it deserves, this time focusing in on devlopers and what they can do to help fix the problem.
Thursday, June 17, 2010 |
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I walked into my demo of Tron: Evolution and Pirates of the Caribbean: Armada of the Damned thinking I'd see the sort of licensed tripe typically associated with movie tie-ins. I walked away convinced that Disney Interactive Studios is now a serious player in the video game scene.
Wednesday, June 16, 2010 |
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A gamer shares short tales about how video games improved her college experience.
Saturday, June 12, 2010 |
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News Blips for June 3, 2010. An eye-catching image from Ubisoft hints of a new Assassin's Creed project, EA staunchly supports its ambiguous $10 DLC initiative, Bethesda could reveal an Elder Scrolls "secret" at E3, and more.
Thursday, June 03, 2010 |
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A quick look at what the next, next Assassin's Creed may look like.
Thursday, June 03, 2010 |
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In this review, Assassin's Creed is reviewed with a critical eye towards some glaring issues. Is stepping into the Animus worth it again? This review explores it!
Monday, May 24, 2010 |
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News Blips for May 6, 2010. 2K Games unwraps the details on the Digital Deluxe Edition of Civilization 5, Assassin's Creed: Brotherhood is the official title of the next game in the series, Gears of War 3 will run at 30 frames per second, and more.
Thursday, May 06, 2010 |
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Can you handle 'The Truth' about Assassin's Creed? After several months I have finally completed Assassin's Creed 2. And since the game has already been reviewed, I thought I would 'Re-View' the game, take a look at what makes it tick and what I would like to see with the franchise moving forward.
Saturday, April 10, 2010 |
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Are Achievements and Trophies hurting the games industry by encouraging lazy development practices?
Tuesday, April 06, 2010 |
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Video Blips for March 25, 2010. Today we have a video that warns against "mapathy" in Modern Warfare 2, an introduction to some of the fellows of Red Dead Redemption, a peak at the Assassin's Creed theme in PlayStation Home, and more.
Thursday, March 25, 2010 |
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I interview myself to see how the Prince of Persia movie was. Impressions inside!
Monday, March 22, 2010 |
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People discover new music in all sorts of different ways. Here are some bands and tracks I've discovered while playing games.
Friday, March 05, 2010 |
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Many popular games are only concerned with their action set pieces. Unfortunately, this means that things like characterization and exposition are often left on the back burner. If developers want to tell a good story, they need to start focusing on the little things that make their characters come alive.
Wednesday, March 03, 2010 |
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Two gamers discuss their experiences with Xbox 360 Achievements, and how persistent virtual rewards have changed the way they play games.
Tuesday, February 16, 2010 |
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