Or
Think video games have a bad rap? See how they've infiltrated the world of charity.
An "On the Contrary" article focusing on why Mass Effect 2 has done more to damage the RPG genre than help it. Sayonara, statistical soup!
An "On the Contrary" article focusing on why Mass Effect 2 embodies a new direction for the RPG genre. It's the new goodness!
Interview: Bioware talks about Dragon Age: Origins -- Awakening's story, characters, romantic prospects (dim), and more.
In lieu of Valentine's Day, this week's Spotlight eschews many of the hard-boiled shooter reviews which populate the mobfeed. Instead, we'd like to highlight reviews which appeal to our more sensitive side.
Mass Effect 2 is a new breed of RPG
An exciting ordeal awaits us when we get our grubby hands on a much-anticipated game, to be sure -- but do we really need to tear through the experience on the very first day?
EA went into Hyperdrive with a massively effective marketing campaign for Bioware's sci-fi sequel. Did they spoil the game in the process?
The recent trend toward free, day-one DLC for new buyers is good for publishers...not so good for gamers.
BioWare co-head Ray Muzyka explains about his company's drive to ensure console sales continue with the development of successful games.
Why's it so hard to be the bad guy in role-playing games like Mass Effect?
Mass Effect 2 Project Director Casey Hudson talks about game length, class and weapon balancing, and DLC in a new interview conducted by GameZone.
A recent rumor published in a Polish newspaper speculates on a possible DLC pack to accompany the release of Mass Effect 2.
StartEnd
« Previous 1 3