Good movies are hard enough to come by, let alone good movies adapted from videogames. This article explores reasoning behind the videogame movie's incapacity to succeed as a reputable cinematic genre, unveiling Hollywood's neverending string of failed attempts to a fundamental incompatability of the two mediums: narrative.
Monday, August 23, 2010 |
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Why is it that every time a MMO is announced surrounding an established franchise, fan communities freak? The answer is actually pretty simple.
Thursday, August 19, 2010 |
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Many scoff at the console versions of Dragon Age: Origins, but they provide an experience far more accessible than that of the PC. The PC version's graphics and user interface easily trounce that of the Xbox 360 or PS3, and its combat is more tactical, but it is also significantly slower paced, which makes for a more laborious experience overall.
Saturday, August 07, 2010 |
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Every so often a new book, comic or other form of reading material comes out, that relates to video games and we want to bring to your attention the best of the best. This weeks Gaming on Paper is: Mass Effect Retribution...
Thursday, August 05, 2010 |
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Was it a bad decision for BioWare to make Mass Effect 2 a suicide mission when there's still a sequel on the way?
Monday, August 02, 2010 |
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Let me explain before you get your pitchforks and torches.
Wednesday, July 28, 2010 |
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Introspective games, the inevitability of digital distribution, mobile gaming and more awaits in this edition of the Community Spotlight.
Wednesday, July 28, 2010 |
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My entry for best Xbox 360 RPG
Saturday, July 24, 2010 |
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There's only one thing keeping MMOs from invading your iPhone Bejeweled-style: buttons. A look into the barriers that developers might face when trying to bring full-featured MMOs to mobile devices.
Wednesday, July 21, 2010 |
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For an RPG to offer replay value, it must incorporate several distinct elements. These elements may vary depending on who you ask, but for me they include relatively deep character development customization, strategic combat, robust inventory management, and a great story that truly gives the player choice.
Tuesday, July 13, 2010 |
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Marty Hess explains why he is entirely confident that Mass Effect 2 is the best RPG for the Xbox 360.
Monday, July 05, 2010 |
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Is Obsidian's latest venture the nail in the coffin, or a sign of life?
Wednesday, June 30, 2010 |
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Is Alpha Protocol just a game that doesn't deliver on its promises? Or like the original Mass Effect, is it actually brilliantly flawed? It can be argued that evolution has passed Alpha Protocol by and other action RPGs better give people what they really want, but the fact is no other RPG delivers so well on the promise of giving players choice.
Friday, June 04, 2010 |
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Review of the massively successful RPG, Mass Effect.
Thursday, June 03, 2010 |
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While Mass Effect 2 has really resonated with gamers, it's done so at the expense of most of the RPG trappings of the original. Will this streamlined experience taint the RPG pool, forcing other developers and publishers to sacrifice a deeper experience for something that sells to a larger audience or is there still room for clunky RPGs?
Friday, May 28, 2010 |
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Most RPGs give us a single place to store saved games. If you want to start a new career you are forced to overwrite the previous one or sort through saved games to figure out which is which. But Bioware gives us multiple careers with its Mass Effect and Dragon Age franchises. This is a big win for gamers and others should follow their example.
Wednesday, March 31, 2010 |
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The second part to my discourse about Dran Age: Origins and RPGs in general.
Thursday, April 29, 2010 |
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A discourse about my experiences with Dragon Age Origins. It involves considering gaming your profession and the appeal of RPGs towards the general crowd and how to improve this. Part 1 of 2.
Tuesday, April 27, 2010 |
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I loved Dragon Age, but one thing kept nagging at me throughout the Grey Warden’s journey. Something I couldn’t quite place. That was until Mass Effect 2....
Wednesday, April 21, 2010 |
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It's not Western versus Japanese RPGs it's the heritage of PC versus console.
Thursday, March 25, 2010 |
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