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by Ryan Scott , COMMUNITY WRITER
The week, the Geekbox crew talks lots of games, including Castlevania: Harmony of Despair, Metroid: Other M, EVE Online, and more!
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by Mike Gingras , COMMUNITY WRITER
A gamer looks at the importance of social connections in online games.
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by Toby Davis , COMMUNITY WRITER
Activision social-media guru Dan Amrich answers some pretty random questions from a Bitmob community member.
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by Thomas Lin , COMMUNITY WRITER
An article chronicling Massive Incorporated's quick rise as a major player in the video game industry, and the effect it's had on how we consume games.
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by Jay Henningsen , BITMOB STAFF
Rats! Match these vermin to the video games they appeared in.
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by Andrew Hiscock , BITMOB STAFF
This week we celebrate bad tattoos, bad marketing decisions, World of Warcraft memes, and hard Nintendo games. Maybe "celebrate" is too strong a word.
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by Mark Hain , BITMOB STAFF
Counterpoint to a World of Warcraft story we ran a few days ago that says removal of 25-man raid standards is a good thing.
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by Andrew Hiscock , BITMOB STAFF
Join us for another week of anniversaries from video game history. This week features Ken Kutaragi, Pokemon, and Commodore.
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by Mike Gingras , COMMUNITY WRITER
A look into whether videogames truly have an impact, or if they're truly just a new entertainment medium
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by Omar Yusuf , BITMOB STAFF
Before I move away from the subject entirely, I'd like to digest and analyze my experiences with massively multiplayer games. Why are they so appealing? What does World of Warcraft owe its success to? I dig deep and find answers!
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by Mark Hain , BITMOB STAFF
Cryptic Studios may have hit on the right formula when they created Star Trek Online. We'll see.
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by Jay Henningsen , BITMOB STAFF
Tony Jones of Sony Online Entertainment describes his journey from gamer to Community Relations Manager in this interview.
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by Demian Linn , BITMOB STAFF
An interview with Blizzard developers Sam Didier, Cory Stockton, and Greg Street on the 15th anniversary of the Warcraft series.
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by Brian Shirk , COMMUNITY WRITER
How to attract non-MMO fans to MMORPGs.
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by Jay Henningsen , BITMOB STAFF
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by Mark T. Whitney , COMMUNITY WRITER
The final part of this three part series. Focusing on massive multiplayer games and how hard it is to actually feel like you're any good at them.
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by Omar Yusuf , BITMOB STAFF