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by Drew Regensburger , COMMUNITY WRITER
An exploration of the role of story in games, and what the problems are. Like that hasn't been done a hundred times before.
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by Louis Garcia , COMMUNITY WRITER
An interview with Senior Writer David Gaider about his creative inspirations and his Dragon Age novels.
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by A.J. Minotti , COMMUNITY WRITER
We hear it all the time: Stories in video games suck. They’re too complex, too long, and ultimately too boring. But there are some successful examples of storytelling in games. What is it about the stories in these games that succeed where so many others fail?
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by Ben Maxwell , COMMUNITY WRITER
Why the other side of the uncanny valley might be further away than we think.
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by Ryan Finley , COMMUNITY WRITER
Strong storytelling is an excellent way to keep older gamers interested, and Uncharted 2 is an excellent example of how the industry is slowly moving from the old ways of game story as an afterthought to fully fleshed-out, engaging narratives.
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by Rob Savillo , BITMOB STAFF
Games journalism is more than reporting what the suits say in a news conference. But all too often, the press fails to seek out the truth.
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by Cameron Pershall , COMMUNITY WRITER
Red Dead Redemption's "Dastardly" Achievement illustrates that we need to start talking more about morality in games.
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by Ike Reeder , COMMUNITY WRITER
In which I examine the issue of influence in the media spheres, art, and inherent video game logic.
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by Omri Petitte , BITMOB STAFF
News Blips for May 27, 2010. Blizzard has little confidence for often ridiculous copy protection systems, casual gaming improves the brain's cognition, the Navy is adding the Wii to its ranks, and more.
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by Michael Wenzel , COMMUNITY WRITER
In this review, Assassin's Creed is reviewed with a critical eye towards some glaring issues. Is stepping into the Animus worth it again? This review explores it!
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by Suriel Vazquez , COMMUNITY WRITER
Google Pac-Man changes the way we look at everything, including change.
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by John Alexander Maloles , COMMUNITY WRITER
The somewhat long (but allegedly worth reading) tale of how a humble, rickety PS3 fat taught me about my responsibility toward the gaming community, and radically changed my outlook on piracy for the better.
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by Raychul Moore , COMMUNITY WRITER
I walk the show floor challenging Wondercon 2010 goers to geek trivia. Featuring Bitmob's own Dan "Shoe" Hsu and Demian Linn!
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by Trevor Hinkle , COMMUNITY WRITER
My wish list for the inevitable next Uncharted game. Feel free to share your ideas in the comments!
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by Brian Shirk , COMMUNITY WRITER
We all have our own taste in games, but does having an opinion mean we need to insult fellow gamers for not appreciating Uncharted 2?
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by Mark T. Whitney , COMMUNITY WRITER
With Alpha Protocol finally getting an "official" release date, have Obsidian and Sega missed their chance to finally release this game and still have people want to play it?
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by Aaron Thomas , BITMOB STAFF
Raychul.com's Raychul Moore joins Bitmob's Dan Hsu, Jason Wilson, and Aaron Thomas on the 49th episode of the Mobcast.
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by Tim Dunn , COMMUNITY WRITER
Feature/interview with Indiana University professor Lee Sheldon. Sheldon wrote a premier textbook on storytelling in games. The story discusses Sheldon's views on the current state and future of video game storytelling.
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by Gabriel Shelnutt , COMMUNITY WRITER
As the current generation of consoles begin to show their age, is the PS3 starting to pull away in the console race?
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by Rachel Noy , COMMUNITY WRITER
Last month, the Women in Games conference was canceled due to lack of interest. What can we do to get more women interested in games development?
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