E.K. POWELL III
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Tuesday, July 14, 2009 |
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COMMENTS BY THIS AUTHOR (7)
"The one reason I'm hesitant about having a GTA in another is country is that GTA is very much a satire of America right down to the radio stations, talk shows, and spam mail. I'd love to have a GTA London again with great drum and bass stations, but I think I'd miss out on a lot of what makes GTA GTA. As far as Rockstar taking on another setting that isn't GTA, I'm all for it after Red Dead Redemption. Like someone said earlier I don't really want it to be Tokyo or Japan in general. Japanese games like Yakuza already do a good enough job of that. I think another classic setting that everyone is familiar with from movies/TV shows would be great and play to their Rockstar's strong suit. I couldn't really see them doing the future since satire is what they're really good at. I think Pirates would be an awesome idea. I also wouldn't mind if they just did a RDR2 and continue from where they left off."
Saturday, June 05, 2010
"ought the game and I really like what they did with it as far as recreating some of their past performances and every song from the Abbey Road portion having its own dreamscape, but I can't begin to justify buying the remastered stereo set. I love the group but my pockets are hurting and will likely be in a crippled state for quite some time with the way the economy is"
Sunday, September 13, 2009
"ver"
Saturday, June 27, 2009
"ompletely agree. Nintendo invented ways to have their portable games interact with the home console in the past. Now that they have a device that can do so better than any previous one they don't seem the least bit anxious to do anything about it. Surely someone there realizes they could sell a ton of Virtual Console stuff to DS-i users like Sony sells PSone stuff to PSP users. It took me over 2 months to find something worth spending 800 of my 1000 DS-i points on and I'm not likely to want to buy anything else from that store again for quite some time looking at what is passing for new relea"
Monday, June 22, 2009
"cost barrier to entry aspect of it does play a part but the $10 and under games are doing things you would expect a $60 game to do. For example when you buy a new BMW you get all the luxury features as well as free oil changes and a few other service perks in addition to the vehicle warrenty. You wouldn't expect the same when you buy a brand new Kia. In the gaming world though it seems like the Kia priced games are giving you all the perks while the BMW priced games just look pretty.
Not every developer has to follow Valve or Criterion's example, but it seems like they're just taking a "if it's broke, we'll fix it" approach while iPhone developers are trying to make their product b"
Monday, June 22, 2009
"re are 3 things I really despise about achievements:
1. I can beat a game sending the end boss to their destruction and get the girl, but when I look at the menu I’m told I only completed 40% of the game. If I play a game to completion regardless of whether or not I found every shard, package, crystal, or dog tag I should at least get credit for 70%. Maybe I didn’t like the game enough to want to try and kill 100 enemies with every gun in the game or find the one secret mysterious item that you can only get in that one part of the game only if you know where to look.
2. They can make you despise the very game you love. I have 910/1000 in Rockband 2. I had a blast with the game just playing songs and acting all goofy, but when I read through the achievement list and decided to go for it I became more and more angry at an otherwise great game as I went on. Midway through my second run of endless setlist to get the achievement for completing it continuously I failed a song and swore off ever doing it again. I had to take a long break from the game before I was able to go back to it which is sad as it’s a game I love.
3. Whatever happened to developers just dropping fun little easter eggs in the game and letting players find them on their own. I had a blast with MGS4 last year which had no achievements (or trophies). It was fun to just discover things without thinking some invisible internet person would look down on me for not doing everything in a game I loved. I beat the game 3 times in fact and got the Big Boss emblem because I wanted to, not because there were achievements telling me I had to.
Still I find myself playing games in ways I normally wouldn’t and not always for the better because the achievements tell me to. I would have gotten through Gears 2 a lot quicker and probably would have had more fun on the normal difficult setting but I had to go thinking about achievements and gamerscore and play on hardcore and possibly make it less fun for me because of it. Gamefaqing it also takes away from the experience a little. One of my favorite achievements I ever got was the Irony achievement in Bioshok when I my natural reaction to what I had just done in the game led me to do what I did to get the achievement and it was the coolest thing ever to see an achievement unlocked icon pop up when I did it. It would have bee far less awesome if I was told to do it by a"
Thursday, May 28, 2009
"hink they could do a female character. The easiest way I could see it working is if she played the "straight man" role amidst all the usual dick and fart humor the games are full of. Tons of movies and TV shows have bad ass female characters that work. The whole dating system in the game would a little weird though as I can't see myself trying to get laid by some random guys. Now that I think about it Rockstar could add some girl/girl action and end up on the news again... so maybe it will happen if they do another ep"
Wednesday, May 27, 2009


