OMAR ATHER
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FEATURED POST
2guys_1title
Sunday, June 07, 2009 | Comments (3)
POST BY THIS AUTHOR (1)
COMMENTS BY THIS AUTHOR (100)
"it starts with a really bare bones rough draft  that gets rewritten and tweaked dozens of times until I'm happy with the final product.  It produces quality work but i need a deadline, otherwise i get nothing done. i have 10 articles that are in various stages of development and 3 of them I can't do anymore because the story/article idea has been done to death by other people or its no longer timely. "
Sunday, July 25, 2010
"@Bryan, if you take the core gameplay mechanic out of any game it makes it a standard affair, I can think of a lot of RPGs where this rule also applies. just try enjoying each game for what it is instead of being angry for what it isn't, or play less shooters so you don't get burnt out on them as easily. "
Thursday, July 15, 2010
"it'll eventually happen, the writing and character development in games is already heading toward that direction and you can look to heavy rain and uncharted 2 to see what i'm talking about. you'll eventually see a developer tackling deeper issues of war like PTSD and unit oriented stories,  look at modern warfare 2, you had to shoot a crowd of people, i think the seed have already been planted for those kinds of stories and the games you're talking about are only a few cycles away. "
Wednesday, July 14, 2010
"itd be pretty cool if real interviews were also supported with cartoon caricatures like this because this is great. mike minotti stenodraws the bitmob podcast with a crazy adventure or miyamoto and interviewer go on their own adventure while talking about the virtues of motion control or links adventures on the golf course with iwata or even a hsu and chan comeback on the bitmobs ? old forces unite to fight new foes and fiends in the digital plane. "
Wednesday, July 14, 2010
"when pac man changes directions theres an invincible frame in there where they didn't program a hitbox for it so when it comes up he can't get hit by the ghost. probably. im just guessing. if thats not rigged and reprogrammed. cheez-its. "
Wednesday, July 14, 2010
"holy shit, i remember these! I had ninja gaiden II and a golf one. honestly though, ninja gaiden II wasn't that bad. "
Wednesday, July 14, 2010
"great article, this should get picked up by gamepro for one of those bitmob article spotlight things. "
Wednesday, July 14, 2010
"I think you guys are only looking at the negatives on anonymity, people can also have a more honest discourse when their livelihoods arent hanging on the first wrong thing you say. the cadence people hold themselves to in an anonymous discussion is based on the community's standards and expectations of the discussion, if the community has no standards like on battle.net, you'll only get shit, if you have some standards like NeoGAF, you'll get some pretty crazy shit that you'll keep clicking through because its good. someone has to set the tone of the conversation, if its not there, you get chaos. on bitmob, you're getting direct feedback from respected journalists, the standard and expectation of the user content is much higher, you know the people that run this aren't going to take any bullshit, so the conversation tends to be less retarded, there are moments though."
Wednesday, July 14, 2010
"my favorite enemy is the fog of war in silent hill because not knowing whats in front of you is more scary than knowing what is. "
Wednesday, July 14, 2010
"maaaan, quit trippin' arsdell, you know stealth sequences are hot fire. "
Tuesday, July 13, 2010
""do a barrel roll !!""
Tuesday, July 13, 2010
"Kane & Lynch 2: Oceans 11 meets Gone in 60 Seconds meets Vin Diesel in XXX"
Tuesday, July 13, 2010