OMRI PETITTE
BITMOB STAFF
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San Francisco, CA
When he isn't peddling his words in the freelance market like a fruit dealer with delusions of grandeur, Omri co-handles the News and Video Blips for Bitmob. He hopes to attain a journalism degree and find someone crazy enough to pay him a salary to write about video games. Fun facts: He's a mean hand with an egg whisk, and he'll actually respond when addressed as "you there."
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FEATURED POST
2guys_1title
Video Blips for May 25, 2012. The skies of PlanetSide 2 thickens with holed jets and streams of ammo, take the shot against your friends in Hitman: Absolution's Sniper Challenge, and repel Fritz for Mother Russia in a free content update for Red Orchestra 2.
Friday, May 25, 2012 | Comments (0)
POST BY THIS AUTHOR (508)
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Gaming trivia website Did You Know Gaming? dispenses tidbits of unknown lore for various titles using colorful infographics.
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Video Blips for May 18, 2012. Gotham City Impostor's newest downloadable content commits players to the halls of Arkham Asylum, Ubisoft thanks its hardened soldiers for testing Ghost Recon: Future Soldier's multiplayer, and sneaky woodland creatures invade your PlayStation Vita in Sly Cooper: Thieves of Time's debut trailer.
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In multiplayer, the art of the insta-kill makes students out of even master gamers. Check out this video showcasing a short collection of moves from various games.
Sw5
Funcom's upcoming massively multiplayer game The Secret World leans heavily on conspiracy theories and circles-within-circles storytelling. But first, a few seaborne creatures need airing out.
Wegrf
News Blips for May 11, 2012. Sony's shares dip 6.1 percent, Capcom thinks Resident Evil 6 will sell 7 million copies, and Eden Games closes its doors.
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Star Fox always had a flair for the grandiose with its epic space battles, mysteriously convenient floating rings, and (of course) barrel rolls. Check out this amazing user-made intro to the game with revamped effects and graphics.
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News Blips for May 4, 2012. Nintendo's Shigeru Miyamoto wants more PlayStation Vita games, the next Xbox is reportedly already under construction in Texas, and The Elder Scrolls Online's debut trailer is ana amazingly theatrical presentation of a logo.
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You've probably never heard of Reset, a first-person puzzler in development by Theory Interactive. After watching this debut trailer, you'll wish you've heard of it sooner.
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News Blips for April 27, 2012. Crytek UK isn't working on TimeSplitters 4, a leaked Rayman Legends trailer shows off interesting Wii U tech, and downloadable content files for Skyrim reveal Snow Elves, crossbows, and new vampire animations.
Dd1
An exploratory probe off the beaten path of Dragon's Dogma lands one adventurer into a place called the "Witchwood." Yeah, this won't end well.
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Demolition Company doesn't discriminate in the jobs it takes to build a better city -- and if that involves shoving a wrecking ball into Isaac Newton's nostril, then so be it.
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News Blips for April 20, 2012. Blizzard launches an open beta weekend event for Diablo III, Apple's Tim Cook didn't meet with Valve after all, and Maxis defends SimCity's always-on Internet requirement.
COMMENTS BY THIS AUTHOR (112)
"We appreciate it, Ed! That's part of the gaming community's awesomeness: People show their passion and devotion to video games in interesting ways."
Saturday, May 19, 2012
"Not at all. Although, you forgot Breath of Fire in your comparisons. :)"
Wednesday, April 25, 2012
"I definitely recommend giving Dragon's Dogma another go, Stefanie. The sheer amount of emergent possibilities available to you through exploration is crazy fun."
Tuesday, April 24, 2012
"For me, nothing beats Unreal Tournament's almighty Redeemer. Aside from the launcher's tube taking up nearly half of the screen, the (player-driven!) rocket's devastating payload guarantees your ears will be imminently filled with that sweet "M-M-M-M-MONSTER KILL!" if used correctly."
Tuesday, January 10, 2012
"Just replace it with "calamari." Though "Touch My Calamari" sounds even more disturbing...."
Thursday, December 08, 2011
"I use an easier solution: I stay out of those damn rocket magnets whenever possible. If I need to cover a large distance, I jump into a Humvee. Otherwise, I hoof it."
Tuesday, December 06, 2011
"Some nice questions, Steven!

-The prize is an experience completely within your control. Bethesda knows that its formula for success is crafting an open-ended world where nearly anything can (and will) happen. Skyrim benefits from directionless, emergent gameplay -- I think not having to worry about glowing directional arrows or getting a slap on the wrist for exploring off the pathway is pretty important for personalizing your character.

-Every game tells a story. The variable is how the story gets told. In this case, Skyrim's narrative meshes so well with your character's personal journey. Consider it like Mad Libs -- the sentences are there; just fill in the blanks. But at the same time, its uncompassed permissibility gives you the capability of adding on as many of your own sentences as you want.

-This is probably more of a subjective undertaking. I personally prefer to craft characters unlike my actual personality, since games (and especially RPGs) are such an amazing avenue for expression and social interaction not normally feasible in reality."

Tuesday, November 29, 2011
"I haven't really looked to the first-person shooter genre as a beacon of originality. Growing up with classics like Doom and Quake, I take my appreciation from the simply joy of pasting the walls with the blood of my enemies using the biggest gun possible. 

Sure, tactical military shooters are the fad right now, but the name itself implies creative boredom. Thanks to Call of Duty, everyone jams in mammoth set pieces and complex scripted events in their games now.

Of course, multiplayer weighs in heavily as well. Your thoughts mostly reflect why I continually stick with the Battlefield series -- I believe it's avoided the "crap +1" problem quite handily for some time now."

Thursday, September 08, 2011
"It definitely has some elements of Borderlands' stylistic motif. To be fair, Borderlands 2 and Tribes: Ascend both look fantastic in their own right."
Tuesday, August 30, 2011
"Fixed!"
Friday, July 22, 2011
"The primary purpose is to whet your appetite for the advertised title, but I agree with you; skirting around actual content doesn't reveal much. 

Give me a straightforward gameplay video any day, I say."

Monday, July 11, 2011
"Amazing. I feel very gratified to participate in such an encompassing event, and this video perfectly captures it."
Friday, July 01, 2011