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OMRI PETITTE
BITMOB STAFF
1072475
Followers (25)
Following (22)
LOCATION
San Francisco, CA
When he isn't peddling his words in the freelance market like a fruit dealer with delusions of grandeur, Omri co-handles the News and Video Blips for Bitmob. He hopes to attain a journalism degree and find someone crazy enough to pay him a salary to write about video games. Fun facts: He's a mean hand with an egg whisk, and he'll actually respond when addressed as "you there."
TWITTER  omripetitte
FACEBOOK  opetitte
WEBSITE  The Write Game
LINKEDIN  Omri Petitte
XBL  Bitmob Omri
PSN  -NONE-
WII   -NONE-
STEAM  opetitte
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FEATURED POST
2guys_1title
The Project P.E.W. mod for The Elder Scrolls V: Skyrim replaces your bow's noises with a simple "pew." Need we say more?
Saturday, February 18, 2012 | Comments (0)
POST BY THIS AUTHOR (482)
2guys_1title
Video Blips for February 17, 2012. Dodge the human and literal pieces of trash in Brazil while seeking someone's wife in Max Payne 3, learn what you've lost and will never get back in Prototype 2, and see a monarch's triumph over the nastiest pirate of them all in Crusader Kings II.
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Pokemon's propensity for harboring bugs bestowing hidden and unobtainable monsters gets fully explained via nifty infographics authored by a self-professed glitch guru.
2guys_1title
Video Blips for February 10, 2012. Mass Effect 3's female Shepard simultaneously rocks the Reapers and some stunning good looks, pump up the action and the plaid shirts in Alan Wake's American Nightmare, and check out Lollipop Chainsaw's rather interesting approach to a loving Valentines couple.
2guys_1title
FIFA 12's reputation as gaming's preeminent soccer simulator doesn't really extend into the realm of mechanical physics with its wonky Impact engine. Check out a video showcasing some of the more visible (and hilarious) glitches.
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News Blips for February 7, 2012. Mass Effect 3's ending pleases both angry and happy gamers, an Oklahoma lawmaker wants to tax violent games, and Naughty Dog's The Last of Us releases in late 2012/early 2013.
2guys_1title
Video Blips for February 2, 2012. The setting and story for Dragon's Dogma involves a heavy medieval style and poking dragons, Ghost Recon: Future Soldier actually contains some action alongside all that sneaking around, pick your weapon (and squad member) of choice in Resident Evil: Operation Raccoon City, and more.
2guys_1title
News Blips for January 31, 2012. Dragon's Dogma releases on May 22, Angry Birds creator Rovio focuses on piracy's beneficial effects, and the first Final Fantasy 13-2 DLC comes out on February 7
2guys_1title
Video Blips for January 31, 2012. Check out the voice talent behind the characters of Mass Effect 3, achieve the superior angle in Hybrid, beware the slothful tendencies of ruling a country in Crusader Kings 2, and more.
2guys_1title
Here's a strange music-to-video-game crossover that somehow makes sense: An ode to Portal 2 set to the tune of The Nightmare Before Christmas' "This is Halloween."
Satoruiwatawiiu
News Blips for January 26, 2012. Nintendo's Satoru Iwata reveals the Wii U will release this holiday season, The Witcher 2 heads to the Xbox 360 on April 17, and Insomniac is done with the Resistance franchise.
2guys_1title
Video Blips for January 26, 2012. Binary Domain sets the scene with a robotic assassination, Armored Core 5's multiplayer contains a lot of complicated-looking menus, Final Fantasy 13-2's optional activities hunger for your time, and more.
2guys_1title
News Blips for January 24, 2012. Microsoft could be eliminating its Microsoft Points system later this year, Minecraft's Markus Persson doesn't consider himself indie, and the primary processor for the next Xbox is reportedly under mass production.
COMMENTS BY THIS AUTHOR (109)
"For me, nothing beats Unreal Tournament's almighty Redeemer. Aside from the launcher's tube taking up nearly half of the screen, the (player-driven!) rocket's devastating payload guarantees your ears will be imminently filled with that sweet "M-M-M-M-MONSTER KILL!" if used correctly."
Tuesday, January 10, 2012
"Just replace it with "calamari." Though "Touch My Calamari" sounds even more disturbing...."
Thursday, December 08, 2011
"I use an easier solution: I stay out of those damn rocket magnets whenever possible. If I need to cover a large distance, I jump into a Humvee. Otherwise, I hoof it."
Tuesday, December 06, 2011
"Some nice questions, Steven!

-The prize is an experience completely within your control. Bethesda knows that its formula for success is crafting an open-ended world where nearly anything can (and will) happen. Skyrim benefits from directionless, emergent gameplay -- I think not having to worry about glowing directional arrows or getting a slap on the wrist for exploring off the pathway is pretty important for personalizing your character.

-Every game tells a story. The variable is how the story gets told. In this case, Skyrim's narrative meshes so well with your character's personal journey. Consider it like Mad Libs -- the sentences are there; just fill in the blanks. But at the same time, its uncompassed permissibility gives you the capability of adding on as many of your own sentences as you want.

-This is probably more of a subjective undertaking. I personally prefer to craft characters unlike my actual personality, since games (and especially RPGs) are such an amazing avenue for expression and social interaction not normally feasible in reality."

Tuesday, November 29, 2011
"I haven't really looked to the first-person shooter genre as a beacon of originality. Growing up with classics like Doom and Quake, I take my appreciation from the simply joy of pasting the walls with the blood of my enemies using the biggest gun possible. 

Sure, tactical military shooters are the fad right now, but the name itself implies creative boredom. Thanks to Call of Duty, everyone jams in mammoth set pieces and complex scripted events in their games now.

Of course, multiplayer weighs in heavily as well. Your thoughts mostly reflect why I continually stick with the Battlefield series -- I believe it's avoided the "crap +1" problem quite handily for some time now."

Thursday, September 08, 2011
"It definitely has some elements of Borderlands' stylistic motif. To be fair, Borderlands 2 and Tribes: Ascend both look fantastic in their own right."
Tuesday, August 30, 2011
"Fixed!"
Friday, July 22, 2011
"The primary purpose is to whet your appetite for the advertised title, but I agree with you; skirting around actual content doesn't reveal much. 

Give me a straightforward gameplay video any day, I say."

Monday, July 11, 2011
"Amazing. I feel very gratified to participate in such an encompassing event, and this video perfectly captures it."
Friday, July 01, 2011
"I can only imagine how many calibrations that took."
Monday, June 20, 2011
"That's odd. They load fine for me in Firefox and Chrome."
Wednesday, June 15, 2011
"I still can't get over how the game looks like King Midas gave it a bear hug. The actual gameplay sounds amazing, though."
Thursday, April 28, 2011