CARL WHEELER
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FEATURED POST
2guys_1title
Tuesday, September 08, 2009 | Comments (1)
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2guys_1title
COMMENTS BY THIS AUTHOR (4)
"s reminds me of RC Pro AM, though that game had an isometric view and not top-down. There's another NES racing game that this reminds me of, which actually did have a top-down view, but I can't remember its name. My brother and I used to rent it all the time. It had F1 style cars, I be"
Tuesday, September 08, 2009
"t should say, "I wouldn't want to see this immersive quality...rem"
Tuesday, September 08, 2009
"eel ya. GTA IV is one of my favorite games of last year, if not all time, but one of its flaws is exactly what you're writing about. Players spend a long time driving in Grand Theft Auto, and sure, at first, it's an amazing experience taking in the sights (and sounds) of the city. But, it becomes repetitive. I do appreciate the touch of adding alternative dialog for characters when driving them to part of a mission, but sometimes it's not enough when I had to restart a mission multiple times. After a while, the game world loses the special appeal and just becomes filler. I wouldn't want to see this immersive quality (navigating the city your character lives in just to get through the mission), so checkpoints would be a wonderful solution. Perhaps implementing them after two deaths or so would be a trade off for the diffic"
Tuesday, September 08, 2009
"no, that sucks. Conventions are the optimal situation for a flu virus to spread. I hope anyone that does end up infected pulls through okay. It's influenza, but never plea"
Tuesday, September 08, 2009