GERRY CORCORAN
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FEATURED POST
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Editorial on Stardock CEO Brad Wardell's decision to not use UPS because the company refused to show ads on Fox News.
Wednesday, September 30, 2009 | Comments (17)
POST BY THIS AUTHOR (3)
COMMENTS BY THIS AUTHOR (8)
"belief is that a glitch becomes cheating when it ruins the game for other people. If it's a single player game, it really doesn't make any difference to me what you do. But when I'm playing MW2 online and a couple of people using the Javelin exploit ruin the balance of the game for everyone else who either doesn't know how to do it or plays honestly, yes you are ruining the game and shouldn't be allowed to play it. I think permanent bans are going too far and that the most appropriate thing to do is to ban the offending players until the patch closing the exploit is released. I also don't absolve Infinity Ward of responsibility here. It is unacceptable that such an obvious and easily used exploit made it through QA when this game had such a massive budget. That they haven't yet announced when the fix is coming is another sign of this team's continued arrogance towards their community. That said, just because a bug exists doesn't mean you're automatically vindicated for using it, particularly if it is clearly wrecking the experience for others. Xbox Live allows you to send people hate filled voice messages but I think we'd all agree that they aren't right for doing so just because the capability e"
Tuesday, December 08, 2009
"t's incredible. I knew Evony and its proprietors were scumbags but I had no idea just how evil they were. That guy's got some mad investigative skills. It's amazing what incredible lengths they've gone to in order to try and hide who they really are. I hope they eventually get crushed but people like this are very good at slipping through the hands of ju"
Monday, December 07, 2009
"eresting show as always. Particularly liked the PS1 memories. Just FYI though, the levels were once again WAY too low. I had to turn my PC speakers up loud enough to hear this that my IM notification sound just about deafened me. Ended up having to run it through Leve"
Sunday, December 06, 2009
"some content in this week's podcast but the levels were way too low. I had to turn my speakers quite a ways up and the VUs in Winamp barely moved. Also just my opinion but the little random musical overlays in the middle of conversations kind of distract from them and are kind of annoying. That's just me though. Great episode overall t"
Monday, November 09, 2009
"send them after all the annoying cyclists in my city who snarkily demand that cars share the road with them while also feeling they are exempt from all the traffic laws they are supposed to apply to them too. Try running that red light with a bunch of reds up on every rooftop ready to cook you"
Saturday, October 31, 2009
"nahoe: "To all the people who were offended by my joke, it was OBVIOUSLY intended as sarcasm. And if you're read my writing by now, you'd *probably* know that! smilies/wink.gif Hahaha! " That a large number of people were bothered by it I think makes it pretty clear that the sarcasm wasn't as obvious as you think it was. Knowing your true intent now, it isn't so bad but sarcastic or not, I think poking fun at people losing their livelihoods (whether or not [i]you[/i] think the games they made were bad) is in poor taste at best. I think if people posted something like that about when you lost your job at 1UP because they didn't like that site's opinions and then said "Lighten up man, it's only a joke!", can you honestly say you would just simply laugh i"
Friday, August 14, 2009
"ic: "Wow wouldn't you know it. Bit Mob proves my point right on the front page with this flippant response to a bunch of people losing their jobs "Tis a shame to hear about developers shutting down. We blame you guys -- why didn't you buy their crappy games? Think about someone else for a change." I agree, that was incredibly immature of Michael and certainly not the attitude one would expect from someone who calls himself a journalist. I wonder how the people from 1UP would have felt if the response to losing their jobs was a snark-ridden post from supposedly professional people just because [i]they[/i] didn't happen to like the product produced. I'm profoundly disappointed to see the hardships of others made fun of in thi"
Thursday, August 13, 2009
"eel your frustration with the end of the game. I did manage to slog my way through it but the section where you have to get the gate open with the angels flying around, I threw my controller once and yelled several things that made my housemate look at me funny. The difference with this scenario versus others I've run into is that I knew the game was by Terminal Reality and unpolished, glitchy titles with poor design choices are par for the course for them. The one frustration of this game that I have seen duplicated in many titles is the inability to skip cut scenes and in particular, checkpointing you right before a cut scene so that you have to watch it over again every single time you die. I appreciate that some people worked really hard on it but forcing me to watch it repeatedly only creates resentment. I can live with not being able to skip it the first time but after that, it should be up to me whether or not I s"
Wednesday, August 05, 2009