ALEX ZAMORA
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COMMENTS BY THIS AUTHOR (11)
"sorry, but if you use this glitch to clear out a room of 5 players that are trying to capture the HQ in MW 2, you are practically che"
Tuesday, December 08, 2009
"ave been saying for a while now that this whole dlc setup on consoles is insane. I am proud to say that to this day, I have not purchased any sort of dlc because I think most of what's online is absolutely worthless. The question is, how can we get it to stop if people are buying into this"
Thursday, October 29, 2009
"urchased Demon's Souls and immediately felt guilty. Having known that the reviews were glowing, I was afraid that DS would be so hard I wouldn't play it for more than 2 hours. I'm happy to say that I am now +35 hours in and am insanely in love with it. It is by no means a perfect game, but I get such a thrill when I can bring in other players to help me defeat a Black Soul or defeat a boss that plowed through me the during my last play through.
I can see why some people would hate it, but I think if you're patient enough the game will reward you in huge"
Monday, October 26, 2009
"eg Sewart
It would be a downright crime to cast anyone BUT Nathan Fi"
Thursday, October 22, 2009
"h, its all about the drop"
Monday, September 21, 2009
"l! Can't.stop.lau"
Wednesday, September 16, 2009
"ike that you mentioned animation. More than anything, if a game has terrible animation I simply cannot play it. The studio that comes to mind that either A)has no animation department or B)absolutely suck at animating is Bethesda. Japanese RPG animation isn't perfect but at least it's forgivable. My favorite part of Japanese animation? When they do the moonwalk where they are standing as they turn left or right. Resident Evil perfected the static moo"
Wednesday, August 19, 2009
"se guys are"
Thursday, July 30, 2009
"ove those guys. I especially like that they create the commercials for some of their sponsors. A lot better than what you see on TV in most"
Wednesday, July 22, 2009
"lways find that the hard modes in most games are almost unplayable/unfair. It sounds weird to say that about a "hard" mode but just hear me out. I tried playing Killzone 2 on Elite, only to find that my first few headshots on the Helghast didn't kill them. Yet, they'd take one shot at me and I was dead. What the hell?
Same thing in Uncharted, some guy will run across my screen and take one shot and I'm dead. Yet I just fired an AK burst into his chest/head area only to have the guy shrug it off. The guy was wearing a fucking ripped t-shirt, that makes absolutely no sense.
I think that if Developers are going to include achievement and trophies for the harder difficulties, then those same rules should apply to the AI. If I can die from 1-2 well placed shots, so should they. I think Resident Evil 5 did it correctly. Professional mode will kick your ass, but at least you can bring your fully upgraded weapons to make the game a fair"
Tuesday, July 21, 2009
"ot your Infamous beat with my Dead Space. When your menu comes up and you're navigating it with the d-pad, Isaac's head follows your sele"
Tuesday, June 30, 2009
