RICHARD EISENBEIS
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FEATURED POST
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With only a month and a half separating the debut of Final Fantasy XIII-2 in Japan from its release in the West, fans are already gearing up for their return to Gran Pulse. With its drastically different plot and myriad of gameplay changes, has XIII-2 risen above the problems of its predecessor or is it simply a retread of what came before?
Thursday, January 19, 2012 | Comments (1)
POST BY THIS AUTHOR (10)
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My fellow Gamers, as the moon turns and the long foretold coming the Thirteenth of the Fantasies Final draws nigh, one word has been spat like a curse across the Realm. It is spoken of as the black death upon Gaming's soul, festering away at all the good and leaving not but an untouchable rotted corpse...
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I'm surprised at the amount of import reviews of Final Fantasy XIII where the reviewer doesn't speak Japanese, hasn't beaten the game, or both. So what I give you is an informed review of the entire game from someone who actually understands it. Enjoy.
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About a month ago, I was struck by the horror that PS3 owners fear above all others: the yellow light of death.
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Since the days Mario first ran through world 1-1, video games have walked hand in hand with music.
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Richard Eisenbeis examines how suicide has acted as an emotional catalyst in video game narratives.
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Of the three forces acting upon every gaming experience --story, gameplay and graphics-- it is the gameplay that is easily the most important. No matter how good the story or graphics, without a solid gameplay foundation, the game will be unable to succeed in the gaming market.
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With an attendee population of 185,030 people in 2009, the Tokyo Game Show is easily the most popular video game convention on this side of the globe. This year I was able to spend a few hours with some of the most anticipated upcoming titles.
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Phoenix Wright: Ace Attorney 2 ~Truth Resurrected, Again~ is the new Phoenix Wright musical which just finished its run in Japan. Below I give the review in text and video format. Please pick your poison.
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I hope that you all will enjoy my latest review, Kingdom Hearts 358/2 Days. If you like it, please check out my other videos as well. (Criticisms are not only welcome but encouraged)
COMMENTS BY THIS AUTHOR (6)
"This article started out very dry and serious.  I believed in and was passionate about what I was saying, but was getting bored just writing about it.  Then my muse came forth and suggest we use a little creativity.  I'm glad you enjoyed the result."
Tuesday, March 09, 2010
"listair - Jumping in 13 just the same as walking. The game does it automatically and you can't miss any of the jumps or fall. As for the dub and what I've seen of it in the TGS english trailer, I'm not too happy with it. The voices seem decent, but the translation looks to drastically change major lines. There's a line where Snow says to Sara "You and me babe," in the English dub. In Japanese he says ??????????? or "Let's watch from here next year too." "You and me babe" is not only a bad translation, but a throw away line. "Let's watch from here next year too," implies that he loves her so much he'll do the impossible and won't let her become either a monster or a crystal. It's no wonder she breaks in to tears at that line. @William - I didn't mean to offend you. Now that I read what I wrote it looks like a personal attack on you and I'm sorry for that. Actually the reviews I was thinking about weren't any I had read on bitmob but rather ones on various blogs and such around the web. Your feelings on the first hour were interesting and worth re"
Saturday, January 02, 2010
"ote]I doubt you are looking at comedians like Down Town, or any number of the more adult/complex stuff that is here.[/quote] I can't believe you just used the words complex and adult to describe them (unless you mean adult as in NC-17). You clearly missed the special where they held the competition to see who could flick a woman's nipples the most times in just one m"
Sunday, November 29, 2009
"s last summer, I recently delved back into Japanese games again and some accute points struck out at me. [b]Again, this is nothing but a weak hook. Instead of stating or reaffirming your point, you again promise that there is an argument out there if the reader continues reading. On the nit picky level, you have one point, not several and an “acute point” (pointy point) is redundant.[/b] My problem may seem weird, but hear me out. Many people accuse Japan of backwards design or have a bone to pick with the overly emo storylines. I accept both of these "faults." [b]This whole section should be cut. Who cares about other arguments about other problems with Japanese games? Their irrelevant to the point you want to make and thus detract from your argument. [/b] What bugs me the most about Japanese media, is the humor. My lord, the humor of Japan is horrible. Japan's humor relys on perverted jokes (and they beat you over the head with it). [b]And BAM! There it is! The introduction and thesis. This is where your article should have started. Right here. Japanese humor = bad. Jokes = perverted. Everything above this could easily be cut.[/b] Every piece of media has to have some chick with obscenely giant tits, and every character has to point this out as a joke. Or maybe they'll throw in an accidental upskirt. Or maybe they'll be a stalkerish lover. Or seeing someone naked accidently. The list goes on. This feels very immaturish for me. It bugs me sooo bad that I want to put down good games because of this. Blazblue is a prime example of this. One of the characters, Tao (the supposed comic relief), refers to one girl as booby lady over and over and over and over (and over). He also trys to grab the boobs, and the boob girl has a stalkerish lover...the list goes on. I feel like I would find this humor funny if I were in middle school or fifth grade (haha boobies). [b]Okay, here we have a decent start for a body paragraph. You say what things will support your thesis and then show the reader a game with several examples of the perverted humor you mentioned. Now find me at least two more games with the exact same perverted scenes and write a paragraph about each of those. You could use Final Fantasy VII or Mega Man Legends for the walking in on changing thing, for example.[/b] The only non-offender I seem to have found is Persona 4. Any attempts of this type of humor were done very maturely and thus came off as funny. If only more Japanese media could learn from Persona 4 and actually make the mature tag on it actually mean something. [b]Now here you undermine your own argument. You mention a recent game that is a blatant counter example to the argument you’re trying to make. You do your best to handle it well, by explaining that Person 4 is the rare exception to your argument. However, sadly that is simply not true. You have not thought this through. There are many Japanese games that have none of the adolescent perversion of which you speak; namely every racing game ever made. Then there’s, many of the Final Fantasys (and square games in general), not to mention the Zeldas, Metroids, Castlevanias, and Marios. Now some those games have buxom females, but unless you mean to argue that sex appeal in gaming is a purely Japanese phenomenon, breast size needs to be cut from your overall argument.[/b] By the way I still have to finish Persona, think I'll go do that..... [b]Or you can rewrite this article and strengthen it into a cohesive weapon of argument. Remember, articles are not “fire and forget” they can always be improved and resubmitte"
Sunday, November 29, 2009
"Okay, I'm going to go over this with you step by step. I'm not going to rag on spelling or formatting, but you should look into those a bit more carefully before posting. Anyway, I hope this helps you.[/b] Before I get into my actual post, I would like to introduce myself. Hello Bitmob! My name is Brenton Pyle and I am a gamer (shocker!). I hope to post as much as I can, especially in these first weeks to get my blog off the ground. Hope you enjoy! [b]First off, nice to have you join us. All gamers and aspiring game journalists are welcome here. You will get much feed back and learn a lot about becoming a better writer if you continue to post and read here.[/b] Ah Japan, the nerds paradise. [b]Right off the bat is where you show the biggest flaw in your eventual argument. This statement shows your view on Japan is based on an American pop-cultural view of “what Japan is like” and not on first hand research (ie actually going there) or secondary sources (ie classes, sociological papers, textbooks). Simply put, despite the romantic view of Japan prevalent in the online Anime community, Japan in not a “nerd's paradise.” In fact, being “Otaku” here is treated as a social stigma and identifying as one (at least openly) will negatively affect not only one’s romantic prospects but carrier prospects as well. That said, there is an area in Tokyo called Akihabara where being a nerd is celebrated in the most capitalistic of fashions. Yet, despite what you may have come to believe, that mere five square block area is not a representative sample of Japan as a whole.[/b] How many long to journey to the crowded streets of Tokyo and take in all its glory. Although I too would love to take a trip to the nerd homeland, I do have very distinct problems with it. [b]Now ignoring the previously touched on “nerd homeland” idea, this is more of a weak hook than a thesis. The reader is exiting your introduction, but has no real feel for the argument you are going to make. In fact, you don’t make that argument for 13 more sentences. This, right here, is where you make your “outrageous claim” that reaches out of the computer and slams the reader’s head into their computer screen, forcing them to read more. Don’t say, “I think.” Don’t say, “It’s just my opinion.” Write it as simple fact, and make the entire rest of the article back it up. Ex: “Japan's reliance on adolescent humor in games is detrimental to their popularity in foreign markets.”[/b] I first would like to point out that I am a recovering japanophile. The stacks of manga and shonen jump magazines easily surpasses my 5 foot, 10 inch stature. I have grown up playing Japanese games and watching anime. I even have a Naruto headband sitting in my clothing drawer. As I have grown up, I have become less enchanted with my old obsession. I grew away from watching anime and reading manga and more focused on American culture. [b]Now, this section here is basically you listing your qualifications for making your yet unsaid argument. In many ways, this is unnecessary. After all, the reader should care about your argument, not who you are. However, this is a community post and not a magazine article, so on that standing, it is nice to learn about where –metaphorically– you are writing from. That said, I question one of the terms you use and define: Japanophile. You say this is a person who is obsessed with anime, manga, and games. However, the word itself would suggest that a Japanophile is a lover of all things Japan. During this phase of your life, did you study the language, society, history, or religion of Japan? Or did you just enjoy the small sampling of Japanese popular culture that was easily obtainable where you grew u"
Sunday, November 29, 2009
"original ending to Fallout 3 is exactly that sort of choice. The problem is that you are railroaded into it. There are several party members who could do your suicidal task and not die. Yet if you ask them, they refuse, mumbling something about it being your job to die and save the world. It was an epic plot hole. Of course, with the expansions packs it was rewritten and that all ch"
Thursday, November 12, 2009