1. Super Mario World
2. Mario 64
3. The Elder Scrolls 3: Morrowind
4. Bioshock
5. Halo: CE
6. Halo 2
7. Mass Effect
8. Mass Effect 2
9. KOTOR
10. Half Life
11. Half Life 2
12. Civilization III
13. Jet Set Radio Future
14. Rez
15. Gears of War"
All of that said, I think Bungie did well by their fans and pushed the franchise in interesting directions. I actually had an idea for an ending Bungie could have done that actually would have fit the cannon as well as Halo Reach's story better. Perhaps I'll write something about it."
I love the open level design coupled with the unmatched enemy AI and the friendly AI for teh lulz. I even love the strange Forerunner architecture regardless of how impractical it may be for an advanced civilization to have lived there. We have no idea what the Forerunner's day-to-day lives were like so I don't see how one could use that argument.
Sound design is some of the best in the business, and I think they outdid Battlefield with Reach. The music is always top-notch, and I have yet to miss out on buying the soundtrack (and returning to listen to it often). I don't know why people think the guns sound weak. They're not using ten different versions of the M4 like COD or Battlefield. The weapons have their own distinct sounds, so they are instantly recognizable in multiplayer.
Those are what get me into the world of Halo, but the multiplayer keeps me coming back for years after. I'm already addicted/influenced by the daily and weekly challenges, and Forge World will keep things fresh indefinitely.
My advice to you is keep grinding it out in multiplayer until you get better. I guess I understand if you can't get immersed in the fiction, but the multiplayer is something you can't get anywhere else. Pick an armor ability you can learn to use effectively with the skills you have and excel at it. I promise you'll have fun."


