"First up, I just registered onto this site for the sole purpose of commenting that this was a FANTASTIC episode of the podcast. To each his own about Raychul, but I thought all her arguments were sound and she backed up her opinions with more reason than "just because". I guess it helps that I agreed with the majority of what she had to say and Aaron, though I'm sure very sincere, was just coming off as contrary for the sake of it. I did not agree with most of his opinions or his tastes in gaming, but thats ok and it made for a very good discussion. Btw, Raychul never grandstanded, she simply put forth some real world facts to help support some of her opinions. Aaron on the other hand, whenever Raychul made a good point (especially during the Nintendo discussion) , instead of agreeing or disagreeing and following up with an explanation to back up his opinion, he just decided to attack her stance from a different angle totally ignoring whatever she said before. That's when she said that he just liked to argue and I completely agreed, it was annoying.
I hope they are both on together again for more future podcasts because I like hearing different opinions on games and the industry from people who have such opposing tastes.
Jason is awesome in that he was so chill and added yet another completely different attitude towards games. The perfect combo to Raychul's passion and Aaron's negativity.
As far as soul games are concerned, the first that came to mind was Super Metroid. From opening credits till the very last screen, that game cartridge just seemed to breathe to me when I first experienced it."
I hope they are both on together again for more future podcasts because I like hearing different opinions on games and the industry from people who have such opposing tastes.
Jason is awesome in that he was so chill and added yet another completely different attitude towards games. The perfect combo to Raychul's passion and Aaron's negativity.
As far as soul games are concerned, the first that came to mind was Super Metroid. From opening credits till the very last screen, that game cartridge just seemed to breathe to me when I first experienced it."