MATTHEW
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"does any remember how changes in difficulty worked in some of the old N64 games, most notably goldeneye/perfect dark and Lylat wars(aka star fox 64)? The difficult spikes in the goldeneye/perfect dark added not only tougher enemies, less ammo etc but new areas and objectives to completer. Opening up new content basically. Providing incentives for repeated play throughs besides the challenge. Star fox is also interesting in the way it handled level difficulty, in that, the player's skill level would determine the pathway to the end boss. The way could be easy or difficult depending on the skill level of the player. A dynamic difficult something which never took off. I would love to see these kind of approaches r"
Friday, September 18, 2009
"y I'm thinking those ideas are great as a casual RTS player (meaning I've only really played a handful of RTS game). However, i feel that, from what i've read, reducing the micro-management aspects (especially in a game like Starcraft) would be determental to high level play. Watching some Starcraft tournaments on-line the "microing" abilities of some of those guys is amazing. It's been Argued that making the game easier (and more accessible) would destroy any potential high level tournament play. and i think that many people are terrified that blizzard will diminish Starcraft 2 as an e-sport by diluting it's gameplay in order to appeal to a casual market. But in the end i would say that those arguing the above are being too conservative and i wonder if games like CoH will be able to take the"
Wednesday, September 16, 2009
"delayed!?! I wonder if they are waiting for a larger PS3 user base so they can release the game with shoddy net code and take months to patch it. Yay online console games for the win! No but seriously i hope that game does well. If i had a PS3 and didn't live in Australia i would totally g"
Friday, August 14, 2009
"'t you see this "hardcore vs Casual" war is tearing us apart"
Tuesday, August 11, 2009
"t!?! That son-of...next time i see that guy I'm going to punch him in the back of the"
Thursday, August 06, 2009
"guess is that it will come down to the writing and ability of the game to tell a realistic and touching story between two characters. But i think the question "Why isn't there a more in-depth dating sim with under age japanese schools girls in mainstream gaming?" pretty much answers its"
Friday, July 24, 2009
"problem with putting serious, mature content in a game is that gaming are too far on the entertainment side of things. If a game is not intrinsically fun to play then no one will want to spend time playing it. A lot of brilliant films and books aren't exactly entertaining or fun but they're not expected to be unlike in games. This undermines any interesting moments of "seriousness" in a game because as soon as you have had that moment it's back to blowing, shooting, matching, raiding, leveling, etc. I think that unless people are willing to play a "game" to experience a serious exploration of some mature content without it necessarily being entertainment you won't see it ha"
Sunday, June 28, 2009
"'t friggin wait for this game. I like girls with glasses so the character is fine with me. I never really got into the combat of DMC3 and 4 but the first one gelled with me for some reason. i think it was the "twitch" revving thing DMC4 that i couldn't really pull off and thus couldn't get combat a fl"
Friday, June 12, 2009
"on't know... that "consequence" kind of sounds like that gag in Austin p"
Tuesday, June 09, 2009
"Game has to be called - "Miyamoto's Master "Chef" Cooking Challenge!!! In a city where anything goes .. a spartan warrior faces his greatest challenge yet... MASTERO CHEFUUU!!!!!!! With ANY enemey at least three time worst than the covenent (Bees) A Host who's creativity knows no bounds! (Miyamoto) and Featuring everybody's favourite sexy TV stars as judges in this hot new title from EA interactive software! THIS SUMMER...IF YOU CAN'T PUNCH THE BEES IN THE FACE...GET OUT OF THE KITCHEN!!!! rated M for mature only for the"
Monday, May 25, 2009