KYLE RUSSELL
KYLE RUSSELL'S SPONSOR
FEATURED POST
Video Blips for Jan. 27: The Witcher 2, Aliens: Colonial Marines, Warface, and more.
Friday, January 27, 2012 |
Comments (0)
POST BY THIS AUTHOR (25)
Video Blips for January 20th: Dear Esther, Jazz: Trump's Journey, and more.
Friday, January 20, 2012 |
Comments (2)
Video Blips for Jan. 13: Binary Domain, Pokemon + Nobunaga's Ambition, and more.
Friday, January 13, 2012 |
Comments (1)
Video Blips for Jan. 6: Scarygirl, Kingdom Hearts 3D, and Kinect Rush
Friday, January 06, 2012 |
Comments (1)
Video Blips for Dec. 16: Q.U.B.E., Twisted Metal, I Am Alive, and more.
Friday, December 16, 2011 |
Comments (0)
The Toy Story levels in LittleBigPlanet 2: Special Edition makes me yearn for an original Toy Story game.
Monday, December 12, 2011 |
Comments (1)
A Square Enix game with Mario and Dragon Quest characters should be a huge hit. Instead, we get got Fortune Street.
Friday, December 09, 2011 |
Comments (5)
Video Blips for Dec. 9: Trine 2, Ridge Racer, Touch My Katamari, and more.
Friday, December 09, 2011 |
Comments (0)
Video Blips for Dec. 2: Xenoblade Chronicles, Call of Duty: Modern Warfare 3, Scene It?: Movie Night, and Six Guns
Friday, December 02, 2011 |
Comments (1)
The top social games could learn a thing or two from Big Fish Games' Fairway Fever.
Friday, November 25, 2011 |
Comments (0)
Video Blips for Nov. 18, 2011: SSX is Tricky, there are Templars in The Secret World, gangs kill each other in CrimeCraft, and more
Friday, November 18, 2011 |
Comments (1)
The latest game in the Need for Speed series has picked up a few of the better characteristics of the Fast and Furious movies, with the result being a better game.
Wednesday, November 16, 2011 |
Comments (0)
By not implementing four player co-op, 343 Industries has made Halo a less enjoyable social experience.
Monday, November 14, 2011 |
Comments (14)
COMMENTS BY THIS AUTHOR (18)
"Actually I took it. It's a Swingline, so it doesn't bind up as much and I had kept some staples for the Swingline stapler."
Friday, January 13, 2012
"The minimum is 15, but do you really want to only have the minimum?"
Friday, January 13, 2012
"You should've seen my meeting with the developers.
"So it's like Monopoly, but with stocks?"
"No, it's nothing like Monopoly."
It plays exactly like Monopoly!"
Friday, December 09, 2011
"...because I needed to spend more money right now. Thanks, Jasmine."
Thursday, November 17, 2011
"I liked Two-Face. "Two guns, bitch!" Enough said."
Wednesday, November 16, 2011
"The animation in the opening cinematic worried me: They didn't even take the time to make sure Sergeant Johnson's face wouldn't go through his collar. It all seems rather pathetic, like someone who's had too much Botox put in her cheeks."
Tuesday, November 15, 2011
"My dream was always to write for a game magazine and/or be on the 1UP Show. :)"
Tuesday, November 15, 2011
"Ah, to be young. I remember trying to convince my mom to buy me Grand Theft Auto 3 when I was 11. Good times. "
Tuesday, November 15, 2011
"Screen looking just added to the experience, am I right? ^_^"
Tuesday, November 15, 2011
"For anyone confused by the comments above: I published this story a few days ago with the inaccurate claim that the first Halo featured four-player co-op in the campaign. I was obviously wrong, and the inaccuracy made the article pointless.
I've since republished the piece with my real intent emphasized. We've seen Halo titles with four players, and they're fun. I feel that it wouldn't have been detrimental for 343 Industries to update the campaign in Anniversary to allow for a similar experience with the classic levels of Combat Evolved.
I'm sorry that I made such an epic fail with the original version of the story, and hope that it doesn't affect your appreciation of the great work done here at Bitmob."
Monday, November 14, 2011
"You're right, and I'm sorry that I didn't respond to your first comment. Relying on my memory of gameplay from ten years ago was just stupid, and I appreciate you commenting with the facts to prove me wrong. "
Monday, November 14, 2011
"I apologize for thr inaccuracy, and I hope this won't stop you from being a fan of the site. Like I mentioned in another comment, it was a major slip up in my memory that I should've taken the time to verify.
That's an interesting point about balance though. Don't you think they could simply have scaled up the damage the AI could take?"
Monday, November 14, 2011






