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"In order to legitimize video games as a form of art and expression, developers should be following the lead of inFamous, the Bioshock series, Heavy Rain, etc. to have more emotional and mature content. I've been pretty disappointed in film media lately and consider some of the above titles 15+ hr interactive movies with better character development and much more engaging storytelling.

With the additional time afforded video games, there is so much more potential compared to your 2 hr solo movie and ~10 hour trilogy (Lord of the Rings). Unfortunately, if and when these games become movies so much will be lost in translation that the non-gaming public will overlook the genre and not experience the hard work, creativity and deeply emotional experiences that can result from it."

Thursday, May 27, 2010