MATTHEW COLLINGS
MATTHEW COLLINGS' SPONSOR
FEATURED POST
Sunday, July 19, 2009 |
Comments (1)
POST BY THIS AUTHOR (6)
COMMENTS BY THIS AUTHOR (50)
"I never dreamed it would be possible that he'd be interested, but after playing a part in Halo: ODST I guess this isn't a big leap."
Friday, October 15, 2010
"Hours per dollar is one way I quantify a games value. It isn't the only way, but it's useful. Of course a good short movie/game is better than a bad long one, but don't you usually want more of a good thing? There's always the perfect length too."
Thursday, July 22, 2010
"Great write up. We have to find a way to honor gamings past without deifying it or we'll just turn into overly critical curmudgeons."
Thursday, July 22, 2010
"an era where people expect and demand equal you have to take the good with the bad. Both sexes are objectified and stereotyped in ridiculous ways, there's no point getting bent out of shape about it. I for one agree with the article (I'm VERY sorry I don't remember who wrote it or where I read it) that pointed out that Bayonetta is not a character who is trivialized or portrayed as weak. She's kicking butt AND being feminine. The author who wrote the article loved it because it wasn't just a female lead who was doing what a guy could, she was doing what a guy couldn'"
Friday, January 15, 2010
"I don't believe in hypothetical questions, it's like lying to my"
Tuesday, January 05, 2010
"a VERY busy guy with a wife, full time job and major community commitments, but I find time to play games because I parcel my free time. A game that's long like FFXIII will take a [b]long time[/b] to finish. You can find the time in a lot of places. When you're web/channel surfing. Removing television and needless browsing has freed up hours of time I didn't know I even had. Another thing that's helped me is scheduling my time very carefully. Granted I'm not in school anymore, even with the most careful scheduling you may end up with no time at the end of the "must do" list for things on the "want to do" list. It gets better when you're done with school though, unless you're going to grad school or something terrible like that, then you should just kiss this hobby, and most others, go"
Monday, December 28, 2009
"opinion about this is that some things are, even in "accepted" artistic mediums, just for fun. Not every musician or author is trying to create something to span the ages, some just want a paycheck or to enjoy themselves. Weird Al Yankovic in music and Douglas Adams in literature come to mind. Very few folks would call these endeavorers art, but they still have a place in their medium. Games are like this, some have a gripping narrative, a visual style, a poignant message that would be difficult or impossible in any other medium. Like music that deeply evokes an emotion, or the novel that is too grand in scope for Hollywood to tackle on film, or conversely, that movie that reminds you what is truly important in life. Then there's Mylie Cyrus, The Twilight series of books and Dumb and Dumber. All fine in their place, but rarely considered to be the pinnacle of artistic expression.
Video games are like this to me. Some have lofty goals and self imposed standards. I'm not going to drag out the tired old list again, we all know what games get held up to the world to try and gain artistic acceptance for our infant medium. The thing is we don't need anyone else to accept gaming, [i]we've[/i] accepted it. They have the potential to move those who create them, and us to feel, think and act differently. That sounds like the definition of art to me.
On the subject of sharing, many of the people who've commented here before me are right, in the information age so many folks mistake their feeling and opinions for facts and wield them like weapons against those they feel are misguided cretins. It's really too bad that you don't feel like you can talk about what you read and listen to openly, it's getting to the point that only the bigoted hate mongers that are so loud on xbox live and message boards everywhere will be heard while those of us with common sense just sit back and let them yell. Thanks for making this place less like that b"
Monday, December 21, 2009
"pulling for you Australia. I think the content of many games is disgusting and deplorable, but that does not mean that you should not have the right as an adult to choose what entertainment you indul"
Tuesday, December 15, 2009
"rnalism as we know it seems to be it's way out. Similar to the music industry and network television the world is moving too fast for journalism to keep up. There's no telling what fads will be worth supporting and what will wither and die in a few months"
Thursday, December 10, 2009
"aven't seen any information to back this up, but I would say the fact that it's taken 12 years to release a sequel to a game with rampant popularity (Starcraft) can be squarely leveled at WoW. When you look at what people will expect out of SCII weighed against how much money it will bring in it's only business smarts to put WoW at the front of your priorities list. You have MILLIONS of captive customers who give at least 12.99 a month to play a 5 year old game. Those same people will buy ANY expansion that gets created. I'd say you've hit the nail on the head. If SW:TOR is 1/8 as successful as WoW it will be at the top of the to do"
Tuesday, December 08, 2009
"m SO jealous that your parents played games, ANY games, at all, with you. My dad tried to play SMB with me once and ran headlong into the first pit with all of his starting lives. I still have my suspicions that he did so on purp"
Monday, December 07, 2009
"lace the responsibility with both parties. If the content hadn't been created then it wouldn't be an issue, but after it is created you as the player have the choice of partaking in it or not.
On the other hand, just like music, film, literature and traditional forms of art, video games should be allowed to portray any scenario the creators wish them to.
In the movie Munich several American Olympians help terrorists get into the Olympic village to commit their terrorist acts. Some folks may have thought the movie was inappropriate, that we shouldn't be entertained by these events, and therefore offended by the people involved in the creation of it. Most of us however would agree this is a very narrow minded viewpoint, and we should feel the same about this game.
The game will be rated according to its content, the player will have the choice of whether to participate and the creators exercised their right to free speech.
In the end, to address the original question, in a game you are only what the designers allow you to be. Yes, you are making [i]some[i] decisions, but as Bioshock so elegantly taught us, they are minor in scope. So actor or director? I don't feel like we're either. We are the character. In the situations we're put in we make the decisions that the games world has thrust upon us. To that end it's like playing an episode of quantum leap, you are magically (or scientifically) turned into someone else. Now make the best"
Thursday, October 29, 2009


