STOJAN JOVIC
COMMUNITY WRITER
Stoylogosmall
Followers (6)
Following (2)
LOCATION
Milwaukee, WI
Ninja by day, Bitmob contributor by night...or was that the other way around...?
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FEATURED POST
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The evolution of video games and its comparison to the controversial Technological Singularity. Will video games one day transcend human evolution?
Monday, May 23, 2011 | Comments (0)
POST BY THIS AUTHOR (26)
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The evolution between Final Fantasy 13 and 13-2 shows that developers should listen to their fans.
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The second annual Top 10 Most Underrated Games of 2011. Games that you may not have played this past year, that you should.
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Playing a lot of video games can lead to some interesting behavioral patterns. This article brings to light some of the worst game-related maladies.
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My very first real RPG was Illusion of Gaia for the SNES. Not only did it introduce me to Role Playing Games, but it also showed that video games could be powerful storytelling tools.
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The Senate may soon pass Bill S.978, which could penalize video gamers posting copyrighted material on websites like YouTube and Facebook with fines and jail time. Is this necessary in the fight against piracy?
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Video Game reviews sometimes can be lengthy or unfairly or improperly rated. Here is my opinion on how we can change how we review games.
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A Bitmob self-profile of Stojan Jovic, Community Writer.
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A fan's take on why the Final Fantasy name an universe should walk out of the limelight with its head held high, and pave the way for the new king of RPGs.
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Video gaming can be linked to depression and poor health status. Read on to find ways to help combat these health problems.
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These 10 games didn't get a fair shake from reviewers or even the gamers themselves.
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Silent Hill 2, still freaks me out more than anything after all these years.
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Medal of Honor's strengths that make it a far superior experience than Modern Warfare.
COMMENTS BY THIS AUTHOR (79)
"Online passes for video games would be like buying a radio for a used car from the original manufacturer. You don't really NEED it, but it'd be nice to have once you open the box. 

While I agree with everyone's opinions on this matter (especially the parley between Rob and Matt), one needs to understand that as much fun and artistic video games are, video games are still a BUSINESS, and the businesses involved in it (whether it be EA, Activision, Infinity Ward, Gamestop, etc.) want to get their piece of the pie. And whether that's selling used games, online passes, or DLC, it will be a trend to the end...

Unless people stop buying them, or being interested in them in trend-settings. If you think online passes are shit, publishers won't even consider foregoing them if they are still seeing profit from it. Same with used games. Gamestop sells used games because they make pennies on new games and systems, and they need some kind of regular profit to make the umpteen billion stores they have out there. But there can be good in all of it. 

Think about pirated games. Although bad in a both legal and ethical sense, it can serve some good because you know people are playing it. Last year Crysis 2 was the most pirated game, which was torrented close to 4 million times. When you think about it, imagine how many of those millions of users will actually stand up and say "You know what, I'd buy Crysis 3 if it came out!" That'd open up a slew of more new sales on the next go around. **in no way do I condone pirating games!**

I have a feeling I've turned myself cross-eyed with my reply. Basically what I'm trying to get at is that as much hate anyone can have against any of the above mentioned money-making opportunites, they all serve some kind of purpose, the "ends justifying the means." However, if you don't like online passes, don't buy one (I have yet to buy one). If you don't like used games, don't buy one (I haven't bought a used game in over 6 months, trying to quit...it's like quitting smoking, I swear). "

Thursday, February 09, 2012
"I like the XIII-2 story. It blows my mind a bit, and is confusing as hell so far. Hoping the end will provide some kind of answer. "
Tuesday, February 07, 2012
"Loved the article, was right on point indeed. Developers shouldn't be afraid of negative feedback, and only use it as a positive. "
Tuesday, February 07, 2012
"Hell yeah, beat it three times in a row for cryin' out loud. "
Monday, February 06, 2012
"enerally trust the developers when they make their games, and no matter what direction they decide to take I'll accept it, like you said. But sometimes listening to the fanbase can work to a disadvantage, like all the hate for the changes between Dragon Age Origins and Dragon Age 2 (which I thought was a change for the bett"
Monday, February 06, 2012
"Or Britney's Dance Beat, which is what I called FFX-2 back then. "
Saturday, February 04, 2012
"Going back to this article, I can now say that Final Fantasy XIII-2 proved to me that they still can advance the series well. "
Saturday, February 04, 2012
"Fighting Force! Wow, that was a blast from the past, I loved that game. We need a new brawler. Streets of Rage 4, Fighting Force 3 anyone? Even a new Final Fight would be awesome. "
Saturday, January 14, 2012
"I had many a conversation with friends about Duke Nukem, and initially I hated it from the get go. But once I played more into it, against my own brain's wishes, I started to appreciate it a bit. I guess I'm the type of gamer that is a bit too forgiving. 

Hence Bodycount. The game is so barebones, I don't even know what the overall story is. Just shooting. But at least the shooting segments were good! My opinion. "

Saturday, January 14, 2012
"Thanks for the spotlight on the front page!"
Wednesday, November 02, 2011
"Wow, great points. 

I think they can salvage the series if they understand what made their games so good in the first place; story, just like you said. These days I think Square Enix is all about flashy combat modes and excellent CGI effects. I hope they can get back on that with FFXIII-2...and it sounds like they are, from the previews I've seen. "

Friday, October 28, 2011
"OCRD is the worst one for me. I've died SO MANY times during a reload sequence. "
Friday, October 28, 2011