Leveling_cityofheroesa
by Rus McLaughlin, BITMOB STAFF
Leveling up is gaming's most overused crutch. Here's how to fix that.
Ljey6
by Omar Yusuf, COMMUNITY WRITER
Valentine's Day is just around the corner. If you haven't found a date yet, hopefully these enticing reviews distract you from the looming horror of single life.
2guys_1title
by Juan Letona, COMMUNITY WRITER
In today's world of video games, where a contingent of players of different ethnicity are grossly under represented in the games they play and reportedly play longer hours than their white counterparts in a day, minorities are hard press to find characters that portray their culture.
2guys_1title
by Jeff Grubb, BITMOB STAFF
Using Google Trends, math, and the truest science of all -- my gut -- I determine how well coming games will sell.
2guys_1title
by Antonio Byrd, COMMUNITY WRITER
The Dragon Quest series is more than a franchise that stubbornly changes; it also teaches gamers that sometimes the best way to enjoy the culture is to slow down
2guys_1title
by Daniel Sims, COMMUNITY WRITER
An in-dept look at using war as the backdrop in games, and when it works, when it doesn't.
2guys_1title
by Gerren LaQuint Fisher, COMMUNITY WRITER
Grinding isn't just for RPGs -- it shows up in other games, too. But sometimes it's the gamer's fault, not the game's.
2guys_1title
2guys_1title
2guys_1title
by David Ngo, COMMUNITY WRITER
My photo-filled coverage of my second day at Seattle's Penny Arcade Expo 2009.
2guys_1title
by Michael Wenzel, COMMUNITY WRITER
After all the hype and attention Army of Two received for it's groundbreaking co-op mechanics, players would be expecting it to be a flawless, well developed experience. Playing a game revolving around using two characters simultaneously would give players hope that their partner's AI would be superb. Unfortunately, the game gives you neither.
2guys_1title
by Michael Donahoe, COMMUNITY WRITER
I wasn't shocked by much at this year's E3. Spaz-happy Microsoft motion-controller sans, uh, controller? 'Bout as exciting as seeing an Avatar's shoe. Hanna Montana PSP bundle? So 2007. Wii Vitality Sensor? Beep...Beep...Beeeeeeeeeeeeeep... But amidst all these ho-hum announcements, something actually did make me do a Don Mattrick triple take: Sega's spy-themed third-person shooter role-playing game Alpha Protocol. Phew -- that's a long descriptor. And though it sounds like a Katamari-covered mismash of popular genres, it surprisingly works. Which is why I came out of my demo wondering why I never cared about this game previously. Easy: I needed valuable first-hand intel.
2guys_1title
by Michael Donahoe, COMMUNITY WRITER
Do mercenaries really have morals? EA\'s Army of Two: The 40th Day asks that.
2guys_1title
by Demian Linn, BITMOB STAFF
A collection of Bitmob community member posts that you shouldn\\\'t miss.
2guys_1title
by Brett Bates, COMMUNITY WRITER
Preview of the nonexistent game Army of Two and a Half.