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by Evan Killham, BITMOB STAFF
An unlikely source gives one gamer the motivation to give up on in-game collecting.
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by Joseph Jordan, COMMUNITY WRITER
This article is about the next generation of consoles and some things you should expect and not expect from it.
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by Rus McLaughlin, BITMOB STAFF
Not every sequel capitalizes on the promise of the original. Here's five examples of sequels they really didn't need to make.
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by Giancarlo Valdes, COMMUNITY WRITER
Developers and publishers are competing for our time and money, and that’s always going to be an uphill battle. But an arms race centered on better graphics and multiplayer modes is not the answer.
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by Kyle Vanhove, COMMUNITY WRITER
An intrepid blogger plays Metal Gear Solid 4 and the HD Collection to find out just how long the cutscenes really are. Complete with infographic!
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by Graham Zerebeski, COMMUNITY WRITER
Good Old Games says that crazy sales and discounts hurt the industry and gamers alike. Are Steam sales really "training" you to devalue games?
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by Derek Beigh, COMMUNITY WRITER
Are the hidden costs of digital distribution inherently anti-consumer?
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by Giancarlo Valdes, COMMUNITY WRITER
I examine the life and death of Assassin's Creed's most famous hero, Ezio Auditore, and the implications he has had for the franchise. Warning: there are MAJOR spoilers present for all of the AC games.
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by Giancarlo Valdes, COMMUNITY WRITER
Journey has been on the forefront of headlines all week long, and for good reason. Three good reasons, in fact. This game is the real deal, folks.
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by Lonnie Adams, COMMUNITY WRITER
With great games, comes great DLC and additional charges. Can we really blame these artists for trying to make a few extra dollars?
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by Ash Uzuki, COMMUNITY WRITER
Arguably the best HD J-RPG of this generation, I'd recommend NIER to any player interested in deep characterization, unusual and well written story, and fresh, ever changing gameplay.
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by Tristan Damen, COMMUNITY WRITER
Soul Calibur V may be a great fighting game, but it proves to be none more than a solid entry in this distinguished series.
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by Patrick Lindsey, COMMUNITY WRITER
Do videogame tutorials hold our hand too much? What should a good tutorial do to ensure we can effectively immerse ourselves in our games? Try looking to Neo's lessons in The Matrix to see how we can truly plug in to our games.
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by Rus McLaughlin, BITMOB STAFF
The only problem with the platforming in games like Uncharted is that the platforming kinda sucks.
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by Tristan Damen, COMMUNITY WRITER
2011 in review: Read what game I thought disappointed more than any other this year.
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by Omri Petitte, BITMOB STAFF
Developer Team Ninja wants to convey the same level of blurred action in Ninja Gaiden 3's multiplayer as its time-tested single-player component. An ambitious effort -- but a few issues stand in its way.
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by Thomas Isbell, COMMUNITY WRITER
Is it downhill from here, or is change on the horizon?
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by Dan "Shoe" Hsu, BITMOB STAFF
Here are the five finalists for our Random-Headline Challenge! Read these ridiculous stories, then vote for your favorite.
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by Josh Derocher, COMMUNITY WRITER
Skyrim is a popular game, but why? We have people playing Skyrim that have never touched a fantasy RPG before. It's a well crafted game, and it's one of the best open world sandbox games available.
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by Rus McLaughlin, BITMOB STAFF
Putting a video-game franchise on a yearly release schedule doesn't do developers or fans any favors.
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