Developers often put plenty of detail into their games, but occasionally also make use of the most overlooked part of any title - the manual - to expand their worlds.
Thursday, August 18, 2011 |
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Developers craft many contemporary sequels with the newcomer in mind. Should they be more concerned with maintaining a dedicated fan base?
Wednesday, April 27, 2011 |
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An interview with Senior Writer David Gaider about working at BioWare and the writing process.
Thursday, August 19, 2010 |
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