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by Giancarlo Valdes, COMMUNITY WRITER
Developers and publishers are competing for our time and money, and that’s always going to be an uphill battle. But an arms race centered on better graphics and multiplayer modes is not the answer.
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by Rus McLaughlin, BITMOB STAFF
Ever since Double Fine raised over $3 million on Kickstarter, everyone's jumped on that bandwagon to get their game projects funded. So it's only fair our all-star panel of iconic game characters follow suit.
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by Stephen Crane, COMMUNITY WRITER
Are the most common character portrayals of men and women in video games a problem?
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by Danny Concepcion, COMMUNITY WRITER
Don't like certain trends in the industry? Are you supporting them with your purchases, anyway?
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by Jasmine Maleficent Rea, COMMUNITY WRITER
This inventive recipe from Gourmet Gaming makes the Starkos pastries from Beyond Good and Evil a reality.
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by James DeRosa, BITMOB STAFF
In this week's very special 100th episode of the Mobcast, Bitmob community members take over the show.
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by Layton Shumway, BITMOB STAFF
Check out March's most-read submissions from the Bitmob community. Did you make the list?
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by Rob Haines, COMMUNITY WRITER
Eight years ago, Ubisoft launched Beyond Good & Evil to rave reviews and commercial failure. What lessons have been learned for the BG&E's HD re-release?
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by Chris Hoadley, BITMOB STAFF
Profile a female video-game character in this month's Bitmob Writing Challenge!
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by Rus McLaughlin, BITMOB STAFF
Are music games deader than Elvis? Our roundtable of gaming icons weigh in on the (possible) demise of a genre.
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by Jeffrey Sandlin, COMMUNITY WRITER
I have noticed that I don't agree with many reviewers or popular opinion on some very well respected games. So I ask if I have an invalid opinion or is my opinion simply under represented due to problems with gaming culture?
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by Brett Bates, COMMUNITY WRITER
Area 5's Matt Chandronait joins Bitmob's Demian Linn, Dan Hsu, and Brett Bates to discuss the ethics of journalism, developer clout, spring releases, microtransactions, and which games they'd trade to see new titles in a franchise that got cut short.
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by Tim Scherer, COMMUNITY WRITER
Tim illustrates the interdependencies between big budget and niche games using marketing concepts.
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by Chris Davidson, COMMUNITY WRITER
What game developers need to do to make collectibles fun.
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by Pete Davison , COMMUNITY WRITER
A look at some of gaming's best companion characters over the last few years.
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by James DeRosa, BITMOB STAFF
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by Demian Linn, BITMOB STAFF
The Bitmob community's take on OnLive, Gaikai, ladies in games, Golden Sun, freelance game writing, and much more.