Developers and publishers are competing for our time and money, and that’s always going to be an uphill battle. But an arms race centered on better graphics and multiplayer modes is not the answer.
Sunday, April 15, 2012 |
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Ever since Double Fine raised over $3 million on Kickstarter, everyone's jumped on that bandwagon to get their game projects funded. So it's only fair our all-star panel of iconic game characters follow suit.
Monday, April 23, 2012 |
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Are the most common character portrayals of men and women in video games a problem?
Thursday, January 19, 2012 |
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Don't like certain trends in the industry? Are you supporting them with your purchases, anyway?
Tuesday, January 03, 2012 |
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This inventive recipe from Gourmet Gaming makes the Starkos pastries from Beyond Good and Evil a reality.
Friday, October 07, 2011 |
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In this week's very special 100th episode of the Mobcast, Bitmob community members take over the show.
Sunday, April 17, 2011 |
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Check out March's most-read submissions from the Bitmob community. Did you make the list?
Friday, April 08, 2011 |
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Eight years ago, Ubisoft launched Beyond Good & Evil to rave reviews and commercial failure. What lessons have been learned for the BG&E's HD re-release?
Wednesday, March 02, 2011 |
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Profile a female video-game character in this month's Bitmob Writing Challenge!
Sunday, February 27, 2011 |
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Are music games deader than Elvis? Our roundtable of gaming icons weigh in on the (possible) demise of a genre.
Tuesday, February 22, 2011 |
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I have noticed that I don't agree with many reviewers or popular opinion on some very well respected games. So I ask if I have an invalid opinion or is my opinion simply under represented due to problems with gaming culture?
Tuesday, December 14, 2010 |
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Area 5's Matt Chandronait joins Bitmob's Demian Linn, Dan Hsu, and Brett Bates to discuss the ethics of journalism, developer clout, spring releases, microtransactions, and which games they'd trade to see new titles in a franchise that got cut short.
Monday, April 26, 2010 |
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Tim illustrates the interdependencies between big budget and niche games using marketing concepts.
Friday, November 06, 2009 |
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What game developers need to do to make collectibles fun.
Thursday, September 17, 2009 |
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A look at some of gaming's best companion characters over the last few years.
Sunday, August 23, 2009 |
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The Bitmob community's take on OnLive, Gaikai, ladies in games, Golden Sun, freelance game writing, and much more.
Sunday, July 12, 2009 |
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